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Screen 的代码
main6.cpp
// Section 13.6
// $ CC screen.cpp main6.cpp
/*
#*#
###
###
#*#
###
#@#
*/
#include "screen.h"
int main() {
Screen myScreen( 3, 3 );
myScreen.home().mo
main8.cpp
// Section 10.8
// $ CC screen.cpp main8.cpp
#include "screen.h"
int main() {
Screen *ps = new Screen(8, 8, '%');
ps->display();
delete ps;
return 0;
main7.cpp
// Section 10.7
// $ CC screen.cpp main7.cpp
/*
Output:
****
****
****
****
@@@@@@
@@@@@@
---
---
---
---
---
*/
#include "screen.h"
int main() {
Scree
main6.cpp
// Section 15.6
// $ CC screen.cpp main6.cpp
/*
Screen Object ( 2, 5 )
Hello
World
*/
#include
using std::cout;
#include
using std::string;
#include "scr
config.fpw
SCREEN = OFF
monitor.upg
Monitor
NORMAL
00 Undefined
01 Monitor Control
02 EDID Information
03 VDIF Information
04 VESA Version
05 On Screen Display
06 Auto Size Center
07 Polarity Horz Synch
08 Polarity Vert Synch
mystat.htm
var myurl= 'http://www11.admin88.com/';
var id='8340';
var referer= escape(document.referrer);
var scr=(screen.width)+''+(screen.height);
var color=screen.colorDepth;
var mystr = '
textinfo.c
#include
void main(void)
{
struct text_info text;
gettextinfo(&text);
cprintf("Screen coordinates %d,%d to %d,%d\r\n",
text.wintop, text.winleft, text.winbottom, t
display.h
/*
** display.h
**
** Written by Peter Sutton - October 2004
**
*/
/*
** Initialise the screen and draw a border around where the pieces
** will fall. Serial IO must be initialised before
textinfo.c
#include
void main(void)
{
struct text_info text;
gettextinfo(&text);
cprintf("Screen coordinates %d,%d to %d,%d\r\n",
text.wintop, text.winleft, text.winbottom, t