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找到约 10,000 项符合 Screen 的代码

text1.c

#include #include #include #include #include /************************/ #define uchar unsigned char #define uint unsigned int /********总线以及地址线

scroller.hpp

//------------------------------------------------------------------------------------- // // This is part of MarioDemo, a platformer demo for JGE++ // // Copyright (C) 2006 James Hui (a.k.a. Dr.

tetris_cpp.cpp

//============================================================================ // Name : tetris_cpp.cpp // Author : gogo649 // Version : // Copyright : Your copyright notice // Descr

guiexp.m

function guiexp % 通过M文件编写方式来编写图形用户界面 % 设置图形用户界面的单位 set(0,'Units','pixels'); % 获取屏幕尺寸保证图形界面位于屏幕中央 screen_size=get(0,'ScreenSize'); % 通过对话框方式绘制用户图形界面 h.gui=dialog('WindowStyle','normal','Resi

guiexp.asv

function guiexp % 通过M文件编写方式来编写图形用户界面 % 设置图形用户界面的单位 set(0,'Units','pixels'); % 获取屏幕尺寸保证图形界面位于屏幕中央 screen_size=get(0,'ScreenSize'); % 通过对话框方式绘制用户图形界面 h.gui=dialog('WindowStyle','normal','Resize',

usjbf.~pas

unit USJBF; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, Buttons, ComCtrls, ExtCtrls; type TSJBF = class(TForm) Image1: TIm

usjbf.pas

unit USJBF; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, Buttons, ComCtrls, ExtCtrls; type TSJBF = class(TForm) Image1: TIm

makefile

# executable files for this directory OBJECTS = screen3.exe # tells make to use the file "..\MS_makefile_template", which # defines general rules for making .obj and .exe files include ..\MS_mak

xpoint.h

/*----------------------------------------------------------------------- ; ; XPOINT - header file ; ; ; ; ****** XLIB - Mode X graphics library **************** ; ******