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Screen 的代码
text1.c
#include
#include
#include
#include
#include
/************************/
#define uchar unsigned char
#define uint unsigned int
/********总线以及地址线
scroller.hpp
//-------------------------------------------------------------------------------------
//
// This is part of MarioDemo, a platformer demo for JGE++
//
// Copyright (C) 2006 James Hui (a.k.a. Dr.
tetris_cpp.cpp
//============================================================================
// Name : tetris_cpp.cpp
// Author : gogo649
// Version :
// Copyright : Your copyright notice
// Descr
guiexp.m
function guiexp
% 通过M文件编写方式来编写图形用户界面
% 设置图形用户界面的单位
set(0,'Units','pixels');
% 获取屏幕尺寸保证图形界面位于屏幕中央
screen_size=get(0,'ScreenSize');
% 通过对话框方式绘制用户图形界面
h.gui=dialog('WindowStyle','normal','Resi
guiexp.asv
function guiexp
% 通过M文件编写方式来编写图形用户界面
% 设置图形用户界面的单位
set(0,'Units','pixels');
% 获取屏幕尺寸保证图形界面位于屏幕中央
screen_size=get(0,'ScreenSize');
% 通过对话框方式绘制用户图形界面
h.gui=dialog('WindowStyle','normal','Resize',
usjbf.~pas
unit USJBF;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Buttons, ComCtrls, ExtCtrls;
type
TSJBF = class(TForm)
Image1: TIm
usjbf.pas
unit USJBF;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, Buttons, ComCtrls, ExtCtrls;
type
TSJBF = class(TForm)
Image1: TIm
makefile
# executable files for this directory
OBJECTS = screen3.exe
# tells make to use the file "..\MS_makefile_template", which
# defines general rules for making .obj and .exe files
include ..\MS_mak
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xpoint.h
/*-----------------------------------------------------------------------
;
; XPOINT - header file
;
;
;
; ****** XLIB - Mode X graphics library ****************
; ******