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找到约 16,607 项符合 Screen 的代码

cfghelp.c

/* * This module contains all the routines needed to create a new help * screen. The new help screen is read from a file which must exist before * executing this routine. * * Program Name:

criterr.c

/* #include "tdestr.h" #include "common.h" #include "tdefunc.h" #include "criterr.h" /* * Save the area of the screen that will display the Critical * Error info. CEH_WIDTH and CEH_HEIGH

textinfo.c

#include void main(void) { struct text_info text; gettextinfo(&text); cprintf("Screen coordinates %d,%d to %d,%d\r\n", text.wintop, text.winleft, text.winbottom, t

textinfo.c

#include void main(void) { struct text_info text; gettextinfo(&text); cprintf("Screen coordinates %d,%d to %d,%d\r\n", text.wintop, text.winleft, text.winbottom, t

splash.java

package lib; import javax.swing.*; import java.awt.*; public class Splash { // A simple little method to show a title screen in the // center of the screen for a given amount of time. publi

matrix1.bas

Attribute VB_Name = "modMatrixScr" '--------------------------------' ' Matrix Screen Saver ' ' Version 1.0 ' '--------------------------------' 'Copyright

maxwindow.js

self.moveTo(0,0) self.resizeTo(screen.availWidth,screen.availHeight)

pop.js

self.moveTo(getTop(250),getLeft(700)); function getTop(windowHeight){ var top = parseInt((screen.height - windowHeight)/2-15); return top; } function getLeft(windowWidth){ var left = pa

initfigures.m~

% initFigures % Position 6 figures on the edges of the screen. % [xmin ymin w h] where (0,0) = bottom left % Numbers assume screen resolution is 1024 x 1280 global FIGNUM NUMFIGS FIGNUM = 1; NUMFIGS

initfigures.m

% initFigures % Position 6 figures on the edges of the screen. % [xmin ymin w h] where (0,0) = bottom left % Numbers assume screen resolution is 1024 x 1280 global FIGNUM NUMFIGS FIGNUM = 1; NUMFIGS