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找到约 16,607 项符合 Screen 的代码

solong.java

import java.awt.*; public class SoLong extends javax.swing.JApplet { public void paint(Graphics screen) { Graphics screen2D = (Graphics2D)screen; Font f = new Font("monospa

map2d.java

import java.awt.*; import java.awt.geom.*; public class Map2D extends javax.swing.JApplet { public void paint(Graphics screen) { Graphics2D screen2D = (Graphics2D)screen; se

textinfo.c

#include void main(void) { struct text_info text; gettextinfo(&text); cprintf("Screen coordinates %d,%d to %d,%d\r\n", text.wintop, text.winleft, text.winbottom, t

textinfo.c

#include void main(void) { struct text_info text; gettextinfo(&text); cprintf("Screen coordinates %d,%d to %d,%d\r\n", text.wintop, text.winleft, text.winbottom, t

main4.cpp

// Section 13.4 // $ CC screen.cpp main4.cpp /* ### #*# ### @@@@@### @@@@@### @@@@@### @@@@@### @@@@@### ######## ######## ######## */ #include "screen.h" i

main3.cpp

// Section 13.3 // $ CC screen.cpp main3.cpp /* Screen Object ( 3, 3 ) abc def ghi */ #include using std::cout; #include using std::string; #include "

main6.cpp

// Section 13.6 // $ CC screen.cpp main6.cpp /* #*# ### ### #*# ### #@# */ #include "screen.h" int main() { Screen myScreen( 3, 3 ); myScreen.home().mo

main8.cpp

// Section 10.8 // $ CC screen.cpp main8.cpp #include "screen.h" int main() { Screen *ps = new Screen(8, 8, '%'); ps->display(); delete ps; return 0;

main7.cpp

// Section 10.7 // $ CC screen.cpp main7.cpp /* Output: **** **** **** **** @@@@@@ @@@@@@ --- --- --- --- --- */ #include "screen.h" int main() { Scree

main6.cpp

// Section 15.6 // $ CC screen.cpp main6.cpp /* Screen Object ( 2, 5 ) Hello World */ #include using std::cout; #include using std::string; #include "scr