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Screen 的代码
set_term.c
#ifdef lint
static char *sccsid = "@(#)set_term.c 4.1 (ULTRIX) 7/2/90";
#endif lint
#include "curses.ext"
struct screen *
set_term(new)
struct screen *new;
{
register struct screen *rv = SP;
#ifde
wrefresh.c
#ifdef lint
static char *sccsid = "@(#)wrefresh.c 4.1 (ULTRIX) 7/2/90";
#endif lint
/*
* make the current screen look like "win" over the area covered by
* win.
*
* 7/9/81 (Berkeley) @(#)refresh.
update.c
/* update.c 4.1 83/03/09 */
/*
* update: the key output optimization routine of the whole editor.
* The input consists of two bit matrices (mold is what's on the screen,
* mnew is what we want to b
message.c
/* message.c 4.1 83/03/09 */
/*
* message: print str on the screen in the message area.
*/
#include "2648.h"
message(str)
char *str;
{
dispmsg(str, 4, 4, 100);
}
sync.c
/* sync.c 4.1 83/03/09 */
/*
* Make the screen & screen mode look like what it's supposed to.
*
* There are two basic things to do here, put the _pen
* in the right place, and make the line drawin
l2.4
#print
First Review
These are the commands we've covered so far. Do you remember them all?
Escape = Make vi listen
^L or ^R = Redraw the screen
:q = Quit
:w :wq = Sav
l2.2
#print
Basic Movement - Screen Movement
As you might have noticed, while the arrow keys are handy for moving
short distances, they're a little slow for moving all the way across the
screen, for
l1.1b
#print
When you enter the vi editor, it will show you the first screenful
of your file. If your file is shorter than the size of your screen, the
lines past the end of the file will appear blank,
clear.1
.\" SCCSID: @(#)clear.1 8.1 9/11/90
.TH clear 1
.SH Name
clear \- clear terminal screen
.SH Syntax
.B clear
.SH Description
.NXR "clear command"
.NXR "terminal" "clearing screen"
The
.PN clear
command
vi.1
.\" SCCSID: @(#)vi.1 8.1 9/11/90
.TH vi 1
.SH Name
vi \- screen editor
.SH Syntax
.B vi
[
.B \-t
.I tag
] [
.BI + command
] [
.B \-l
] [
.B \-r
] [
.BI \-w n
] [
.B \-x
]
.I name...
.SH Description
.