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Screen 的代码
screen.cpp
//#include "os.h"
//#ifdef OS_DOS
#include
#include "screen.h"
struct SREGS sregs;
union REGS regs;
unsigned char * screen=(unsigned char *)0xa0000;
void setgmode(short int mode)
screen.h
#ifndef __SCREEN__
#define __SCREEN__
#define PALETTE_SIZE 768
const SCREEN_WIDTH=320,SCREEN_HEIGHT=200;
extern "C" unsigned char * screen;
void setgmode(short int mode);
void setpalette(uns
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
using std::string;
class Screen {
public:
enum CursorMovements {
HOME, FORWARD, BACK, UP, DOWN, END
};
typedef Screen& (Scr
screen.cpp
#include
using std::cerr;
using std::cout;
using std::endl;
#include "screen.h"
// --------------------------
// Screen static data members
// --------------------------
Scree
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
using std::string;
#include
//-------------
// Screen class
//-------------
class Screen {
public:
enum CursorMovements
screen.cpp
#include
using std::cerr;
using std::cout;
using std::endl;
#include "screen.h"
// --------------------------
// Screen static data members
// --------------------------
Scree
screen.css
body {
font-family: 'Lucida Grande', Verdana, Geneva, Lucida, Arial, Helvetica, sans-serif;
font-size: small;
background-color: #ffffff;
color: #555555;
margin-top: 3e