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Screen 的代码
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
namespace archos {
typedef enum { wqvga = 0, qvga, wvga, tv } ScreenMode;
class Screen {
public:
static ScreenMode mode();
static QStrin
screen.cpp
#include "screen.h"
#include
#include
#include
#include
#include
#include
#include
ScreenMode Screen::mode()
{
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
typedef enum { wqvga = 0, qvga, tv } ScreenMode;
class Screen {
public:
static ScreenMode mode();
static QString prefix();
};
#endif //
screen.dsp
# Microsoft Developer Studio Project File - Name="SCREEN" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Co
screen.dsw
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
screen.plg
Build Log
--------------------Configuration: SCREEN - Win32 Debug--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\qile\L
screen.cpp
//THE PROGRAM IS TO TEST THE SCREEN POINTER'S USING
//FILE SCREEN.CPP
#include
#include
#include
#include
#define SCREEN (*SCREENPOINTER)
#define