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Screen 的代码
screen.cpp
#include
using std::cerr;
using std::cout;
using std::endl;
#include "screen.h"
// --------------------------
// Screen static data members
// --------------------------
Scree
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
using std::string;
#include
//-------------
// Screen class
//-------------
class Screen {
public:
enum CursorMovements
screen.cpp
// Screen.cpp
// Member-function definitions for class Screen.
#include
using std::cout;
using std::endl;
using std::fixed;
#include
using std::setprecision;
#include
screen.h
// Screen.h
// Screen class definition. Represents the screen of the ATM.
#ifndef SCREEN_H
#define SCREEN_H
#include
using std::string;
class Screen
{
public:
void displayMess
screen.h
/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that
screen.cpp
/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that
screen.h
/*
* This file contains code from "C++ Primer, Fourth Edition", by Stanley B.
* Lippman, Jose Lajoie, and Barbara E. Moo, and is covered under the
* copyright and warranty notices given in that
screen.cpp
#include
using std::cerr;
using std::cout;
using std::endl;
#include "screen.h"
// --------------------------
// Screen static data members
// --------------------------
Scree
screen.h
#ifndef SCREEN_H
#define SCREEN_H
#include
using std::string;
class Screen {
public:
enum CursorMovements {
HOME, FORWARD, BACK, UP, DOWN, END
};
typedef Screen& (Scr
screen.cpp
#include
using std::cerr;
using std::cout;
using std::endl;
#include "screen.h"
// --------------------------
// Screen static data members
// --------------------------
Scree