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找到约 10,000 项符合
Screen 的代码
screen.cfg
-$A1
-$B-
-$C+
-$D+
-$E-
-$F-
-$G+
-$H+
-$I+
-$J+
-$K-
-$L+
-$M-
-$N+
-$O+
-$P+
-$Q-
-$R-
-$S-
-$T-
-$U-
-$V+
-$W-
-$X+
-$YD
-$Z1
-cg
-AWinTypes=Windows;WinProcs=Windows;Dbi
screen.dof
[Compiler]
A=1
B=0
C=1
D=1
E=0
F=0
G=1
H=1
I=1
J=1
K=0
L=1
M=0
N=1
O=1
P=1
Q=0
R=0
S=0
T=0
U=0
V=1
W=0
X=1
Y=1
Z=1
ShowHints=1
ShowWarnings=1
UnitAliases=WinTypes=Windows;
screen.dpr
program Screen;
uses
Forms,
ScreenF in 'ScreenF.pas' {MainForm},
SecondF in 'SecondF.pas' {SecondForm};
{$R *.RES}
begin
Application.CreateForm(TMainForm, MainForm);
Applicatio
screen.c
#include
#include
#include
#include
#include "tos.h"
void vi_putch(unsigned int x, unsigned int y ,char c, char attr);
char hex_tabl[] = "0123456789ABC
screen.hpp
/* SCREEN.HPP - Header file for Screen.cpp. Declarations of functions.
*/
#ifndef _SCREEN_HPP
#define _SCREEN_HPP
extern int debugscreen;
extern int memdumpoffset, vramdumpoffset, oamdumpoff
screen.cpp
/* SCREEN.CPP - SNES Screen Renderer
Color depths (cdepth): 0=4 colors 1=16 colors 3=256 colors.
*/
#include "Common.hpp"
#include "GrEngine.hpp"
#include "CPU.hpp"
#include "emu65816.hpp"