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screen.c

//============================================================= // 文件名称: Screen.c // 功能描述: 触摸屏键盘处理 // 维护记录: by anxing created // 2007.08.31 V1.0 modify by lijian

screen.h

//==================================================================================== //文 件 名:Screen.h //功能描述: 声明Screen.c中定义的函数,定义手机状态 //维护记录: 2007年12月18日 V1.0 by hongyan.Feng //===============

screen.css

html, body { padding: 0px 0px 10px 0px; border: 0; } body { font: normal 11px verdana, sans-serif; color: #333; line-height: 19px; margin: 0; } #container { clear: both; text-align: left; padding:

screen.cpp

#include "screen.h" //#include #include #include #include #include //#include #include using namespace std; //#include

screen.h

#ifndef SCREEN_H #define SCREEN_H #include #include #include #include #define FRAMEWIDTH 3 #define STEP 5 #define BASEFONTHEIGHT 12 //2

screen.css

BODY { FONT-SIZE: 12px; FONT-FAMILY: verdana,nsimsun,sans-serif } TD { LINE-HEIGHT: 19px } TH { LINE-HEIGHT: 19px } UL { MARGIN-TOP: 2px; MARGIN-BOTTOM: 2px; PADDING-BOTTOM: 2px; PADDING

screen.cpp

#include using std::cerr; using std::cout; using std::endl; #include "screen.h" // -------------------------- // Screen static data members // -------------------------- Scree

screen.h

#ifndef SCREEN_H #define SCREEN_H #include using std::string; class Screen { public: enum CursorMovements { HOME, FORWARD, BACK, UP, DOWN, END }; typedef Screen& (Scr

screen.cpp

#include using std::cerr; using std::cout; using std::endl; #include "screen.h" // -------------------------- // Screen static data members // -------------------------- Scree