代码搜索:SYNCHRONIZATION
找到约 1,570 项符合「SYNCHRONIZATION」的源代码
代码结果 1,570
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cpp morebasicthreads.cpp
//: C11:MoreBasicThreads.cpp
// Adding more threads.
//{L} ZThread
#include "LiftOff.h"
#include "zthread/Thread.h"
using namespace ZThread;
using namespace std;
int main() {
const int sz
www.eeworm.com/read/140545/13076972
cpp deadlockingdiningphilosophers.cpp
//: C11:DeadlockingDiningPhilosophers.cpp
// Dining Philosophers with Deadlock
//{L} ZThread
#include "DiningPhilosophers.h"
#include "zthread/ThreadedExecutor.h"
#include
using namesp
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cpp concurrentexecutor.cpp
//: C11:ConcurrentExecutor.cpp
//{L} ZThread
#include "zthread/ConcurrentExecutor.h"
#include "LiftOff.h"
using namespace ZThread;
using namespace std;
int main() {
try {
ConcurrentExe
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cpp synchronousexecutor.cpp
//: C11:SynchronousExecutor.cpp
//{L} ZThread
#include "zthread/SynchronousExecutor.h"
#include "LiftOff.h"
using namespace ZThread;
using namespace std;
int main() {
try {
Synchronous
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cpp threadedexecutor.cpp
//: c11:ThreadedExecutor.cpp
//{L} ZThread
#include "zthread/ThreadedExecutor.h"
#include "LiftOff.h"
using namespace ZThread;
using namespace std;
int main() {
try {
ThreadedExecutor
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cpp basicthreads.cpp
//: C11:BasicThreads.cpp
// The most basic use of the Thread class.
//{L} ZThread
#include "LiftOff.h"
#include "zthread/Thread.h"
using namespace ZThread;
using namespace std;
int main() {
www.eeworm.com/read/135153/5889115
h errno.h
#ifndef _LINUX_ERRNO_H
#define _LINUX_ERRNO_H
#include
#ifdef __KERNEL__
/* Should never be seen by user programs */
#define ERESTARTSYS 512
#define ERESTARTNOINTR 513
#define ERESTAR
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md~ hmis.md~
(object Petal
version 45
_written "Rose 7.6.0109.2314"
charSet 134)
(object Design "Logical View"
is_unit TRUE
is_loaded TRUE
attributes (list Attr
www.eeworm.com/read/131374/5929785
mdl hmis.mdl
(object Petal
version 45
_written "Rose 7.6.0109.2314"
charSet 134)
(object Design "Logical View"
is_unit TRUE
is_loaded TRUE
attributes (list Attr
www.eeworm.com/read/124465/6047442
cpp synchronizedobject.cpp
#include
namespace CppUnit
{
SynchronizedObject::SynchronizedObject( SynchronizationObject *syncObject )
: m_syncObject( syncObject == 0 ? new SynchronizationO