代码搜索:SYNCHRONIZATION

找到约 1,570 项符合「SYNCHRONIZATION」的源代码

代码结果 1,570
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h appstate.h

// AppState.h #ifndef __APPSTATE_H #define __APPSTATE_H #include "Windows/Synchronization.h" void inline AddUniqueStringToHead(UStringVector &list, const UString &string) { for(int
www.eeworm.com/read/292741/3941996

java cubbyhole.java

package org.j4me.collections; /** * Stores a single object for the producer/consumer pattern and takes care * of thread synchronization. A first thread, the producer, can put an object * int
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java mocktransaction.java

package org.jbpm.persistence.db; import javax.transaction.Synchronization; import org.hibernate.HibernateException; import org.hibernate.Transaction; public class MockTransaction implements
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h locks.h

// locks.h - Thread synchronization primitives. SuperH implementation. /* Copyright (C) 2002 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed und
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h locks.h

// locks.h - Thread synchronization primitives. Generic implementation. /* Copyright (C) 2002 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed un
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h locks.h

// locks.h - Thread synchronization primitives. PowerPC implementation. /* Copyright (C) 2002 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed un
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h locks.h

// locks.h - Thread synchronization primitives. Alpha implementation. /* Copyright (C) 2002 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed unde
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h locks.h

// locks.h - Thread synchronization primitives. Sparc implementation. /* Copyright (C) 2002 Free Software Foundation This file is part of libgcj. This software is copyrighted work licensed unde
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java mutex.java

package jodd.util; /** * Class that provides fast mutual exclusion using Leslie Lamport's "Fast * Mutal Exclusion" algorithm. * * This class does not use the built-in synchronization monito
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h virtthread.h

// VirtThread.h #ifndef __VIRTTHREAD_H #define __VIRTTHREAD_H #include "../../Windows/Synchronization.h" #include "../../Windows/Thread.h" struct CVirtThread { NWindows::NSynchronizatio