代码搜索:SYNCHRONIZATION
找到约 1,570 项符合「SYNCHRONIZATION」的源代码
代码结果 1,570
www.eeworm.com/read/162614/5516009
md sync.md
;; GCC machine description for Alpha synchronization instructions.
;; Copyright (C) 2005
;; Free Software Foundation, Inc.
;;
;; This file is part of GCC.
;;
;; GCC is free software; you can redistrib
www.eeworm.com/read/340665/3282407
h locks.h
// locks.h - Thread synchronization primitives. SuperH implementation.
/* Copyright (C) 2002 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed und
www.eeworm.com/read/340665/3282408
h locks.h
// locks.h - Thread synchronization primitives. Generic implementation.
/* Copyright (C) 2002 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed un
www.eeworm.com/read/340665/3282410
h locks.h
// locks.h - Thread synchronization primitives. PowerPC implementation.
/* Copyright (C) 2002 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed un
www.eeworm.com/read/340665/3282411
h locks.h
// locks.h - Thread synchronization primitives. Alpha implementation.
/* Copyright (C) 2002 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed unde
www.eeworm.com/read/340665/3282414
h locks.h
// locks.h - Thread synchronization primitives. Sparc implementation.
/* Copyright (C) 2002 Free Software Foundation
This file is part of libgcj.
This software is copyrighted work licensed unde
www.eeworm.com/read/340425/3286460
java closeablethread.java
package com.lti.utils.synchronization;
/**
* A base class for threads which need to be gracefully closed, since Thread.stop() is
* deprecated. Subclass should check isClosing() in their main loop
www.eeworm.com/read/315091/3624194
h virtthread.h
// VirtThread.h
#ifndef __VIRTTHREAD_H
#define __VIRTTHREAD_H
#include "../../Windows/Synchronization.h"
#include "../../Windows/Thread.h"
struct CVirtThread
{
NWindows::NSynchronizatio
www.eeworm.com/read/310989/3688397
java cubbyhole.java
package org.j4me.collections;
/**
* Stores a single object for the producer/consumer pattern and takes care
* of thread synchronization. A first thread, the producer, can put an object
* int
www.eeworm.com/read/297604/3885939
h virtthread.h
// VirtThread.h
#ifndef __VIRTTHREAD_H
#define __VIRTTHREAD_H
#include "../../Windows/Synchronization.h"
#include "../../Windows/Thread.h"
struct CVirtThread
{
NWindows::NSynchronizatio