代码搜索:Rotating

找到约 380 项符合「Rotating」的源代码

代码结果 380
www.eeworm.com/read/465694/7051952

lua 5_phase_srmdriving code.lua

open("5_phase_SRM.FEM") mi_saveas("temp.fem") pi = 3.141592 Im = 5 step = 0.5 -- rotating angle dofile("SRM_trapezoidal_current_relationship.lua"); -- load current codes mi_s
www.eeworm.com/read/455033/7378548

edp convect-apt.edp

// This a the rotating hill problem with one turn. // First 1/2 turn is a convection equation and second 1/2 a convection diffusion int kt=6; int kloop=5; int nbadap=5; bool inq=1; real tol=0.05; rea
www.eeworm.com/read/182135/9215093

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215118

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215153

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15852986

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15853000

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15853019

h resources.h

#ifndef RESOURCES_H #define RESOURCES_H #include extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215095

c resources.c

#include #include #include "gamedefs.h" #include "resources.h" SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ SDL_Surface *front_star_tiles; /* for the paral
www.eeworm.com/read/182135/9215120

c resources.c

#include #include #include "gamedefs.h" #include "resources.h" SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */ SDL_Surface *front_star_tiles; /* for the paral