代码搜索:Rotating
找到约 380 项符合「Rotating」的源代码
代码结果 380
www.eeworm.com/read/465694/7051952
lua 5_phase_srmdriving code.lua
open("5_phase_SRM.FEM")
mi_saveas("temp.fem")
pi = 3.141592
Im = 5
step = 0.5 -- rotating angle
dofile("SRM_trapezoidal_current_relationship.lua"); -- load current codes
mi_s
www.eeworm.com/read/455033/7378548
edp convect-apt.edp
// This a the rotating hill problem with one turn.
// First 1/2 turn is a convection equation and second 1/2 a convection diffusion
int kt=6;
int kloop=5;
int nbadap=5;
bool inq=1;
real tol=0.05;
rea
www.eeworm.com/read/182135/9215093
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215118
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215153
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15852986
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15853000
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/101084/15853019
h resources.h
#ifndef RESOURCES_H
#define RESOURCES_H
#include
extern SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
extern SDL_Surface *front_star_tiles; /* for the parallaxing
www.eeworm.com/read/182135/9215095
c resources.c
#include
#include
#include "gamedefs.h"
#include "resources.h"
SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
SDL_Surface *front_star_tiles; /* for the paral
www.eeworm.com/read/182135/9215120
c resources.c
#include
#include
#include "gamedefs.h"
#include "resources.h"
SDL_Surface *ship_strip; /* rotating ship in 2-degree increments */
SDL_Surface *front_star_tiles; /* for the paral