代码搜索:Render

找到约 3,624 项符合「Render」的源代码

代码结果 3,624
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c render.c

/***************************************************************************** * render.c : Philips OGT and CVD (VCD Subtitle) blending routines. * stuff from here might be pulled out, ab
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h render.h

/***************************************************************************** * render.h : Common SVCD and CVD rendering routine(s). ****************************************************************
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h render.h

// Copyright (c) 1998 Relic Entertainment Inc. // Written by Janik Joire // // $History: $ #ifndef RENDER_H #define RENDER_H // General constants #ifndef OK #define OK 0 #endif #ifnde
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cpp render.cpp

// Copyright (c) 1998-99 Relic Entertainment Inc. // Written by Janik Joire // // $History: $ #include #include #include #include #include
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cpp render.cpp

#include "../Fly3D.h" FLY_API render *rend=0; FLY_API PIXELFORMATDESCRIPTOR rendermodes[256]; FLY_API int rendermodesindx[256]; FLY_API DEVMODE videomodes[256]; FLY_API int numvideomodes=0;
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c render.c

/* render.c, HAWK game engine * * Copyright 1997-1998 by Phil Frisbie, Jr. * for Hawk Software * */ #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include #endif #include
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h render.h

#ifndef _RENDER_H_ #define _RENDER_H_ #include #include #include "MatrixManager.h" #include "textures.h" const int AXES_WIDTH = 2; const int DISPLAY_NODE = 0; const int BLAC
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cc render.cc

#include "render.h" #include #include #include #include #include #include #include "mpi.h" const int IMAGE_TAG = 1; const int AXES_INDENT
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tpl render.tpl

{TITLE} 正在读取,请稍
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dll render.dll