代码搜索:Render
找到约 3,624 项符合「Render」的源代码
代码结果 3,624
www.eeworm.com/read/454544/7387631
cpp render.cpp
#include
#include "render.h" //We need the defines and prototypes of there
EGLDisplay glesDisplay; // EGL display
EGLSurface glesSurface; // EGL rendering surface
EGLContext glesCont
www.eeworm.com/read/454544/7387634
h render.h
#ifndef RENDER_H
#define RENDER_H
#include //needed include for window system calls
//OpenGL ES Includes
#include
/*EGL is the "machine" that glues OpenGL ES with the
www.eeworm.com/read/454544/7387640
cpp render.cpp
#include
#include "render.h" //We need the defines and prototypes of there
EGLDisplay glesDisplay; // EGL display
EGLSurface glesSurface; // EGL rendering surface
EGLContext glesCont
www.eeworm.com/read/454544/7387649
h render.h
#ifndef RENDER_H
#define RENDER_H
#include
#include
#include
bool InitOGLES();
void Render();
void SetOrtho2D();
void SetOrtho();
void SetPerspecti
www.eeworm.com/read/454544/7387680
cpp render.cpp
#include
#include "render.h"
#include "fixed.h"
#include "texture.h"
#include "mesh.h"
#include "font.h"
#include "timer.h"
EGLDisplay glesDisplay;
EGLSurface glesSurface;
EGLCont
www.eeworm.com/read/454544/7387692
obj render.obj
www.eeworm.com/read/454544/7387699
obj render.obj
www.eeworm.com/read/454544/7387710
h render.h
#ifndef RENDER_H
#define RENDER_H
#include
#include
#include
#include "fixed.h"
#include "font.h"
bool InitOGLES();
void Render();
void SetOrtho2D(
www.eeworm.com/read/454544/7387716
cpp render.cpp
#include
#include "render.h"
EGLDisplay glesDisplay;
EGLSurface glesSurface;
EGLContext glesContext;
GLuint fontTexture = 0;
extern HWND hWnd;
extern HDC hDC;
int Wind
www.eeworm.com/read/197976/7959287
java render.java
import javax.swing.*;
import javax.swing.border.*;
import java.awt.*;
public class Render extends JLabel implements ListCellRenderer
{
public Render()
{
setOpaque(true);
}