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找到约 2,053 项符合 Relay 的代码

m_message.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_message.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is fre

m_tkl.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_tkl.c * TKL Commands and TKL Layer * (C) 1999-2006 The UnrealIRCd Team * * See file AUTHORS in IRC package for additional names of *

m_tsctl.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_tsctl.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free

m_sqline.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_sqline.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free

m_rping.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_rping.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free

m_unzline.c

/* * Unreal Internet Relay Chat Daemon, src/modules/m_unzline.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is fre

rfc2115.mib

FRAME-RELAY-DTE-MIB DEFINITIONS ::= BEGIN IMPORTS MODULE-IDENTITY, OBJECT-TYPE, Counter32, Integer32, NOTIFICATION-TYPE FROM SNMPv2-SMI

rpl_relayspace.test

# The slave is started with relay_log_space_limit=10 bytes, # to force the deadlock after one event. source include/master-slave.inc; connection slave; stop slave; connection master; # This will gene

rpl_relayspace.test

# The slave is started with relay_log_space_limit=10 bytes, # to force the deadlock after one event. source include/master-slave.inc; connection slave; stop slave; connection master; # This will gene