代码搜索:Raytrace

找到约 132 项符合「Raytrace」的源代码

代码结果 132
www.eeworm.com/read/250807/12383772

m normraymig.m

function [tray,r]=normraymig(x0,t0,dtdx,params,clr) % NORMRAYMIG: migrate a normal incidence ray % % [tr,r]=normraymig(x0,t0,dtdx,params,clr) % % NORMRAYMIG performs normal incidence raytrace mig
www.eeworm.com/read/455463/1614030

m normraymig.m

function [tray,r]=normraymig(x0,t0,dtdx,params,clr) % NORMRAYMIG: migrate a normal incidence ray % % [tr,r]=normraymig(x0,t0,dtdx,params,clr) % % NORMRAYMIG performs normal incidence raytrace mig
www.eeworm.com/read/194440/8193158

m normraymig.m

function [tray,r]=normraymig(x0,t0,dtdx,params,clr) % NORMRAYMIG: migrate a normal incidence ray % % [tr,r]=normraymig(x0,t0,dtdx,params,clr) % % NORMRAYMIG performs normal incidence raytrace mig
www.eeworm.com/read/235612/14060266

m normraymig.m

function [tray,r]=normraymig(x0,t0,dtdx,params,clr) % NORMRAYMIG: migrate a normal incidence ray % % [tr,r]=normraymig(x0,t0,dtdx,params,clr) % % NORMRAYMIG performs normal incidence raytrace mig
www.eeworm.com/read/111424/15512867

vbp ray.vbp

Type=Exe Form=frmRay.frm Reference=*\G{00020430-0000-0000-C000-000000000046}#2.0#0#..\..\..\WINDOWS\SYSTEM\stdole2.tlb#OLE Automation Class=Sphere; Sphere.cls Module=RayTrace; RayTracing.bas Modu
www.eeworm.com/read/382787/9000308

m testray.m

% TESTRAY: demo the v(x,z) raytrace code %ray test dg=10; tstep=0:.004:3; x=0:dg:5000;z=x'; v=1800+.6*(z*ones(1,length(x))); rayvelmod(v,dg); theta=pi*45/180; r0=[0,0,sin(theta)/1800,cos
www.eeworm.com/read/168118/9937309

m testray.m

% TESTRAY: demo the v(x,z) raytrace code %ray test dg=10; tstep=0:.004:3; x=0:dg:5000;z=x'; v=1800+.6*(z*ones(1,length(x))); rayvelmod(v,dg); theta=pi*45/180; r0=[0,0,sin(theta)/1800,cos
www.eeworm.com/read/250807/12383724

m testray.m

% TESTRAY: demo the v(x,z) raytrace code %ray test dg=10; tstep=0:.004:3; x=0:dg:5000;z=x'; v=1800+.6*(z*ones(1,length(x))); rayvelmod(v,dg); theta=pi*45/180; r0=[0,0,sin(theta)/1800,cos
www.eeworm.com/read/472233/1416712

list

3d-cube 3d-morph 3d-raytrace access-binary-trees access-fannkuch access-nbody access-nsieve bitops-3bit-bits-in-byte bitops-bits-in-byte bitops-bitwise-and bitops-nsieve-bits controlflow-recursive cry
www.eeworm.com/read/455463/1614015

m testray.m

% TESTRAY: demo the v(x,z) raytrace code %ray test dg=10; tstep=0:.004:3; x=0:dg:5000;z=x'; v=1800+.6*(z*ones(1,length(x))); rayvelmod(v,dg); theta=pi*45/180; r0=[0,0,sin(theta)/1800,cos