代码搜索:Raspberry Pi

找到约 10,000 项符合「Raspberry Pi」的源代码

代码结果 10,000
www.eeworm.com/read/360770/10079045

m funv953.m

function y = funv953 (t,x) %----------------------------------------------------------------------- % Description: Exact Solution for Example 9.5.3 %-----------------------------------------------
www.eeworm.com/read/164958/10080438

m czt.m

fc=3000; % fk=zeros(1,length(fc)); % for i=1:length(fc) fi=16e3; fr=fc+fi; fs=(1.28e6)*4; t=1/(100*fs):1/fs:513/fs; re=cos(2*pi*fr*t); ev=(15e3:21e3); fv1=min(ev); fv2=max(ev);
www.eeworm.com/read/360651/10082929

m quanjuvalue.m

function QuanJuValue(speech) %定义全局变量 global L1 L2 L3 L0 MA1 MA2 lspcb1 lspcb2 lspcb3 q_old rcAR1 rcAR2; global b12 b30; global T1 fraction1 T2 fraction2; global Tr0 Tr1 Tr2 Tr3 Tr4;%Track 0-4
www.eeworm.com/read/360619/10084123

m chirp导频信号.m

clear all; close all; N=512; for n=1:N %sig(n)=real(exp(j*pi*1*n+j*pi*0.0012*n.^2)); sig(n)=exp(j*pi*0.76*n+j*pi*0.001*n.^2); end [y, tmin, tmax] = wvd(sig,1,N); figure(1) contour(y,5); a=0
www.eeworm.com/read/360618/10084128

m chirp导频信号2.m

clear all; close all; N=256; for n=1:N % sig(n)=real(exp(j*pi*1*n+j*pi*0.0012*n.^2)); sig(n)=exp(j*pi*1*n+j*pi*0.0012*n.^2); end n=1:N; % figure(1) % plot(n,sig); % title('时域chirp导频信号') [y,
www.eeworm.com/read/360606/10085189

m ma_to_ri.m

function RI=MA_to_RI(mag,phase); RI=mag*exp(j*phase/180*pi);
www.eeworm.com/read/164799/10087068

m lkk_esprit.m

clc clear Pd=1000; s1=10*exp(j*pi/3*[0:Pd])'; s2=10*exp(j*pi/4*[0:Pd])'; s3=10*exp(j*pi/5*[0:Pd])'; nn=512; M=9;%原阵元数 m=8;%子阵元数 p=3;%信源数 angle=[30;45;60]; degrad=pi/180; tt=1:nn;
www.eeworm.com/read/164798/10087072

m 2-d~music2.m

clc; clear all; Pd=8000; s1=1/1000*exp(j*pi/3*[0:Pd])'; s2=1/1000*exp(j*pi/4*[0:Pd])'; s3=s1+s2; save sig3 s1 s2 s3; m=8; % 阵元数 p=3; % 信号数 %俯仰角为入射方向与圆阵轴线之间的夹角,方位角为x轴到入射线在圆阵上投影的夹角 st1=10;
www.eeworm.com/read/164797/10087076

m 2-d~music1.m

clc; clear all; Pd=8000; s1=1/1000*exp(j*pi/3*[0:Pd])'; s2=1/1000*exp(j*pi/4*[0:Pd])'; s3=1/1000*exp(j*pi/5*[0:Pd])'; save sig3 s1 s2 s3; m=6; % 阵元数 p=3; % 信号数 %俯仰角为入射方向与圆阵轴线之间的夹角,方位角为x轴到
www.eeworm.com/read/164796/10087079

m 1-d~music.m

%构造信号源 n=-pi:0.01:pi; %范围 x1=100*cos(10*sqrt(2.0)*pi*n+pi/3)'; %构造三个余弦信号 x2=100*cos(20*sqrt(2.0)*pi*n+pi/3)'; x3=100*cos(50*sqrt(2.0)*pi*n+pi/3)'; save shy3 x1