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RGB 的代码
kolt_logo.h
/* GIMP header image file format (RGB): D:\kolt_logo.h */
//authors: Ale
microblaze_logo.h
/* GIMP header image file format (RGB): C:\FPGA\testing\microblaze_external_prog\mb-dope\test\microblaze_logo.h */
/*static unsigned int width = 269;
static unsigned int height = 51;
*/
static ch
spartan3e.h
/* GIMP header image file format (RGB): /media/hdc5/spartan3a_projects/demo_system/dope-embedded/test/s3a_starter/spartan3a.h */
//static unsigned int width = 300;
//static unsigned int height =
spartan3a.h
/* GIMP header image file format (RGB): /media/hdc5/spartan3a_projects/demo_system/dope-embedded/test/s3a_starter/spartan3a.h */
//static unsigned int width = 300;
//static unsigned int height = 22
xilinx_logo.h
/* GIMP header image file format (RGB): /media/hdc5/spartan3a_projects/demo_system/dope-embedded/test/s3a_starter/xilinx_logo.h */
//static unsigned int width = 145;
//static unsigned int height =
tgalib.h
#ifndef TGALIB_H
#define TGALIB_H
#include
#include
#define TGA_RGB 2 // This tells us it's a normal RGB (really BGR) file
#define TGA_A 3 // This tells us it's
application.colorselect.js
/**
* ColorSelect component: an input component which displays a hue selector and
* an integrated value/saturation selector to enable the selection of a 24-bit
* RGB color. May not contain child co
display.h
#include
#if 0 && defined(HK_DEBUG)
class hk_Vector3;
extern void HK_DISPLAY_POINT(const hk_Vector3& point, int rgb);
extern void HK_DISPLAY_RAY(const hk_Vector3& poin
vertexlitgeneric_diffbumplightingonly_overbright2_translucent.psh
ps.1.1
; base texture
tex t0
; normalmap
tex t1
; rgb - color for first axis - gamma converted to 2.2 in the vertex shader
texcoord t2
; rgb - color for second axis - gamma converted to
modeldiffusebump2.psh
ps.1.1
; base texture
tex t0
; normalmap
tex t1
; rgb - color for first axis - gamma converted to 2.2 in the vertex shader
texcoord t2
; rgb - color for second axis - gamma converted to