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RGB 的代码
mtv130.h
#ifndef _MTV018_H
#define _MTV018_H
/* Attribute Bytes */
#define ATTR_BGRGB_SHIFT 4
#define ATTR_BBLINK 0x08
#define ATTR_RGB_SHIFT 0
/* Row Attribute Control Register */
#define RACR
my_lib.h
#ifndef MY_JPEG_H
#define MY_JPEG_H
// TODO - copied from include/allegro/palette.h
#ifdef NATIVE_COMPILE
#include
#endif //NATIVE_COMPILE
typedef struct RGB
{
unsigned char r, g, b;
my_lib.h
#ifndef MY_JPEG_H
#define MY_JPEG_H
// TODO - copied from include/allegro/palette.h
#ifdef NATIVE_COMPILE
#include
#endif //NATIVE_COMPILE
typedef struct RGB
{
unsigned char r, g, b;
my_lib.h
#ifndef MY_JPEG_H
#define MY_JPEG_H
// TODO - copied from include/allegro/palette.h
#ifdef NATIVE_COMPILE
#include
#endif //NATIVE_COMPILE
typedef struct RGB
{
unsigned char r, g, b;
hough_hw11.m
I = imread('coins.tif');
I=rgb2gray(I);
% figure(1)
% imshow(I)
% output binary edge image by canny filter
im = double(I);
BW= edge(im,'canny',[40/255 145/255],2);
% BW= edge(im,'canny',[0.2
textout.h
#ifndef _TEXTOUT_H
#define _TEXTOUT_H
#define RGB(red, green, blue) ((int)(red&0xf8)
realtime.cpp
#include "stdafx.h"
//#include
//#include
#include "RealTime.h"
CALine::CALine()
{
m_nColor = RGB(0, 0, 0);
m_nLineStyle = PS_SOLID;
m_nLineWidth = 0;
m_pVal
realtime.cpp
#include "stdafx.h"
//#include
//#include
#include "RealTime.h"
CALine::CALine()
{
m_nColor = RGB(0, 0, 0);
m_nLineStyle = PS_SOLID;
m_nLineWidth = 0;
m_pVal
realtime.cpp
#include "stdafx.h"
//#include
//#include
#include "RealTime.h"
CALine::CALine()
{
m_nColor = RGB(0, 0, 0);
m_nLineStyle = PS_SOLID;
m_nLineWidth = 0;
m_pVal
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