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RGB 的代码
getting_started.html
Image Restoration
home.html
Image Restoration
gif2dbl.c
/* gif2dbl: convert a gif file to a DBL file using a RGB palette
* for non-transparent gifs and RGBA palette for transparent ones.
*
* author: Raffaele Sena (raff@aromatic.org)
*
* (derived from
index.html
XML GZip compression utility classes
pre {
margin: 0.5em;
background-color: rgb(230,230,255);
padding: 0.5em;
}
module-rgbimg.html
14.8 rgbimg -- Read and write ``SGI RGB'' files
vga24_2.asm
;----------------------------vga.asm--------------------------------
; Modified for CIRRUS bank set and rgb input values 12/30/92
;
; Title: vga.asm ren vga41.asm ren vga24.asm by Don Lewis
; D
maprender.cpp
#include "stdafx.h"
//#include "global.h"
#include "MapRender.h"
extern UINT MapRand(UINT nMax);
CMapRender::CMapRender()
{
m_SimpleRender.FillColor = RGB(MapRand(255),MapRand(255),MapRand(25
maprender.cpp
#include "stdafx.h"
//#include "global.h"
#include "MapRender.h"
extern UINT MapRand(UINT nMax);
CMapRender::CMapRender()
{
m_SimpleRender.FillColor = RGB(MapRand(255),MapRand(255),MapRand(25
maprender.cpp
#include "stdafx.h"
//#include "global.h"
#include "MapRender.h"
extern UINT MapRand(UINT nMax);
CMapRender::CMapRender()
{
m_SimpleRender.FillColor = RGB(MapRand(255),MapRand(255),MapRand(25
readtex.c
/* readtex.c */
/*
* Read an SGI .rgb image file and generate a mipmap texture set.
* Much of this code was borrowed from SGI's tk OpenGL toolkit.
*/
#include
#include