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RGB 的代码
mmsetc.m
function C=mmsetc(H,S)
%MMSETC Obtain an RGB Triple Interactively from a Color Sample.
% MMSETC displays a dialog box for the user to select
% a color interactively and displays the result.
%
% X = MM
mmsetc.m
function C=mmsetc(H,S)
%MMSETC Obtain an RGB Triple Interactively from a Color Sample.
% MMSETC displays a dialog box for the user to select
% a color interactively and displays the result.
%
% X = MM
mmsetc.m
function C=mmsetc(H,S)
%MMSETC Obtain an RGB Triple Interactively from a Color Sample.
% MMSETC displays a dialog box for the user to select
% a color interactively and displays the result.
%
% X = MM
graph.pjt
; Code Composer Project File, Version 2.0 (do not modify or remove this line)
[Project Settings]
ProjectName="graph"
ProjectDir="D:\Work\IDK-M\ICETEK-6711-A\RGB\"
ProjectType=Executable
CPUFami
cbasepixel.h
//
// CBasePixel.h
//
#ifndef __CBasePixel_h__
#define __CBasePixel_h__
class CBasePixel
{
protected:
unsigned char m_TargetR; // Target RGB
unsigned char m_TargetG;
unsign
mmsetc.m
function C=mmsetc(H,S)
%MMSETC Obtain an RGB Triple Interactively from a Color Sample.
% MMSETC displays a dialog box for the user to select
% a color interactively and displays the result.
%
% X = MM
sobel.m
f=imread('front2-back2.jpg');
X8=rgb2gray(f);%转化为灰阶图像
f=rgb2gray(f);
h=ones(3,3);
h=h/9;
X64=double(X8)/255;%转化为double类型存储格式,即每位像素占64位
K=conv2(X64,h);%卷积空间滤波
html_r.c
#include "links.h"
static inline int color_distance(struct rgb *c1, struct rgb *c2)
{
return
3 * (c1->r - c2->r) * (c1->r - c2->r) +
4 * (c1->g - c2->g) * (c1->g - c2->g) +
2 * (c1->b - c2->b)
subject_62599.htm
序号:62599 发表者:英雄无敌 发表日期:2003-11-27 17:08:53
主题:如何将yuv数据转化为RGB格式的?
内容:如何将yuv数据转化为RGB格式的?哪位高手能否给于指点?
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hellopsp.c
// Hello World for PSP
// Created 2005.04.30 by nem
#include "pg.h"
#include "bitmap.c"
int xmain(void)
{
unsigned long fc;
unsigned long r,g,b,rgb;
pgInit();
pgScreenFra