代码搜索:REF
找到约 10,000 项符合「REF」的源代码
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www.eeworm.com/read/171934/5390675
h test_nat.h
/*
* This file is part of the Sofia-SIP package
*
* Copyright (C) 2005 Nokia Corporation.
*
* Contact: Pekka Pessi
*
* This library is free software; you can redistribut
www.eeworm.com/read/168845/5430359
hpp clear_actor.hpp
/*=============================================================================
Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
http://spirit.sourceforge.net/
Use, mod
www.eeworm.com/read/168845/5430363
hpp increment_actor.hpp
/*=============================================================================
Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
http://spirit.sourceforge.net/
Use, mod
www.eeworm.com/read/168845/5430374
hpp decrement_actor.hpp
/*=============================================================================
Copyright (c) 2003 Jonathan de Halleux (dehalleux@pelikhan.com)
http://spirit.sourceforge.net/
Use, mod
www.eeworm.com/read/162614/5522051
c 900519_05.c
// { dg-do run }
// g++ 1.37.1 bug 900519_05
// g++ fails to allow the use of function-reference types.
// cfront 2.0 passes this test.
// keywords: function types, reference types
typedef void (
www.eeworm.com/read/269766/11078880
m wulvdemo.m
function wulvdemo
% wulvdemo --> Demonstrates modified ULV algorithm.
%
% Ricardo D. Fierro, California State University San Marcos
% Per Christian Hansen, IMM, Technical Universit
www.eeworm.com/read/269766/11078900
m ulv_win.m
function [p,L,V,U,vec] = ulv_win(p,L,V,U,A,a,alg_type,tol_rank,tol_ref, ...
max_ref,fixed_rank)
% ulv_win --> Sliding window modification of t
www.eeworm.com/read/269766/11078908
m urv_win.m
function [p,R,V,U,vec] = urv_win(p,R,V,U,A,a,alg_type,tol_rank,tol_ref, ...
max_ref,fixed_rank)
% urv_win --> Sliding window modification of t
www.eeworm.com/read/269766/11078922
m wurvdemo.m
function wurvdemo
% wurvdemo --> Demonstrates modified URV algorithm.
%
% Ricardo D. Fierro, California State University San Marcos
% Per Christian Hansen, IMM, Technical Universit
www.eeworm.com/read/412484/11197938
material etterrain.material
material ETTerrainMaterial
{
technique
{
// primary splatting technique, requires PS 2.0
// has issues with OpenGL rendering, though...
pass
{
// splatting pass