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Protocol 的代码
usbf_pe.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Engine
usbf_pl.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Layer
usb1_pe.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Engine
usb1_pl.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Layer
usbf_pe.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Engine
usbf_pl.v
/////////////////////////////////////////////////////////////////////
//// ////
//// Protocol Layer
p4.c
/* Protocol 4 (sliding window) is bidirectional and is more robust than
* protocol 3.
*
* To compile: cc -o protocol4 p4.c simulator.o
* To run: protocol4 events timeout pct_loss pct_cksum debu
packethandler.cpp
#include "stdafx.h"
#include "PacketHandler.h"
#include
#include "Player.h"
#include
#include
#include
#include
#inc
p4.c
/* Protocol 4 (sliding window) is bidirectional and is more robust than
* protocol 3.
*
* To compile: cc -o protocol4 p4.c simulator.o
* To run: protocol4 events timeout pct_loss pct_cksum debu
connection.h
/* $Id: connection.h,v 1.2 2004/08/17 13:39:19 jonas Exp $ */
#ifndef EL__PROTOCOL_NNTP_CONNECTION_H
#define EL__PROTOCOL_NNTP_CONNECTION_H
#include "protocol/nntp/codes.h"
#include "protocol/protoc