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Protocol 的代码
protocol.h
#ifndef _LEGENDOFMIR2_PROTCOL
#define _LEGENDOFMIR2_PROTCOL
#define DEFBLOCKSIZE 16
// For Game Gate
#define GM_OPEN 1
#define GM_CLOSE 2
#define GM_CHECKSERVER 3 // Send chec
protocol.h
1 /*
2 * INET An implementation of the TCP/IP protocol suite for the LINUX
3 * operating system. INET is implemented using the BSD Socket
4 * interfac
protocol.c
1 /*
2 * INET An implementation of the TCP/IP protocol suite for the LINUX
3 * operating system. INET is implemented using the BSD Socket
4 * interfac
protocol.h
#define MAX_PKT 4 /* determines packet size in bytes */
typedef enum {false, true} boolean; /* boolean definition */
typedef unsigned int seq_nr; /* sequence or ack numbers */
typedef struct {uns
protocol.pas
{$INCLUDE switches}
unit Protocol;
interface
const
lxmax=100; lymax=96;
nAdv=94; {number of advances}
nImp=70; {number of improvements}
nPl=15; {max number of players, don't change!}
nEx
protocol.cpp
#include "stdafx.h"
#include "protocol.h"
#include "client.h"
#include
CString bufinfo;
BOOL PackFlag=FALSE;
DatabaseID* m_database;
//constructor
CCSEntity::CCSEntity(UINT LocalPort
protocol.h
#ifndef _PROTOCOL_H
#define _PROTOCOL_H
#define BUFFERFILENAME "c:\\protbuf.dat"
#define BUFFERIMAGENAME "c:\\imgbuf.dat"
#define BUFFERCENTNAME "c:\\protcen.dat"
//it must be
protocol.h
#ifndef _LEGENDOFMIR2_PROTCOL
#define _LEGENDOFMIR2_PROTCOL
#define DEFBLOCKSIZE 16
// For Game Gate
#define GM_OPEN 1
#define GM_CLOSE 2
#define GM_CHECKSERVER 3 // Send chec
protocol.h
#define MAX_PKT 4 /* determines packet size in bytes */
typedef enum {false, true} boolean; /* boolean type */
typedef unsigned int seq_nr; /* sequence or ack numbers */
typedef struct {unsigned
protocol.c
/****************************************************************************
Copyright (C) Cambridge Silicon Radio 2002
FILE
protocol.c - processing of HID protocol events
MODIFIC