代码搜索:Probability

找到约 4,670 项符合「Probability」的源代码

代码结果 4,670
www.eeworm.com/read/321160/13411470

m bdt_f533.m

% MATLAB script that generates the probability of error versus the signal to noise ratio. initial_snr=0; final_snr=12; snr_step=0.75; tolerance=eps; % Tolerance used for the integration plus_
www.eeworm.com/read/321160/13411477

m bdt_f531.m

% MATLAB script that generates the probability of error versus the signal to noise ratio. initial_snr=0; final_snr=12; snr_step=0.75; tolerance=eps; % Tolerance used for the integration plus_
www.eeworm.com/read/319478/13450816

xr s4w.xr

FOUR-WAY TABLE ANALYSES WITH SIZES 2, 5, 2, & 3 23 = RANDOM NUMBER GENERATOR SEED 1000000 = NUMBER OF RANDOM TABLES GENERATED 0.24732340E-35 = PROBABILITY OF OBSERVED 4-WA
www.eeworm.com/read/493294/6400472

m gausspdf.m

function [y,d2] = gausspdf(x,mu,sigma,lambda) %GAUSSPDF Multivariate Gaussian probability density function % % Y = GAUSSPDF(X,MU,SIGMA) % % High dimensional version of normpdf. Given the mean MU an
www.eeworm.com/read/492400/6422305

m gausspdf.m

function [y,d2] = gausspdf(x,mu,sigma,lambda) %GAUSSPDF Multivariate Gaussian probability density function % % Y = GAUSSPDF(X,MU,SIGMA) % % High dimensional version of normpdf. Given the mean MU an
www.eeworm.com/read/485208/6568178

txt 18m26s926r - outro teste.txt

GP3 1.13 Saved game for track 2: Interlagos Level: Ace / Frame rate: 15.6 FPS Race type: Quicorace Session: Race (19%, 14 laps) Weather type: Custom Probability of rain: 0%
www.eeworm.com/read/485208/6568216

txt 18m26s926r - teste.txt

GP3 1.00 Saved game for track 2: Interlagos Level: Ace / Frame rate: 11.6 FPS Race type: Quicorace Session: Race (19%, 14 laps) Weather type: Custom Probability of rain: 0%
www.eeworm.com/read/483830/6595976

m pd_swerling5.m

function pd = pd_swerling5 (input1, indicator, np, snrbar) % This function is used to calculate the probability of % for Swerling 5 or 0 targets for np>1. if(np == 1) 'Stop, np must be greater
www.eeworm.com/read/478548/6709475

crossover_1p

#!/usr/bin/perl -w use POSIX; $population_size = 20; $bit_mutation_probability = 0.01; # Generate an initial population of random individuals. Each individual is # represented by a 16-bit number.
www.eeworm.com/read/478548/6709479

crossover_uniform

#!/usr/bin/perl -w use POSIX; $population_size = 20; $bit_mutation_probability = 0.01; # Generate an initial population of random individuals. Each individual is # represented by a 16-bit number.