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找到约 738 项符合 Pressure 的代码

ts.c

#include #include #include /* 文件操作 */ #define PEN_UP 0 /* 触摸笔抬笔,即触摸屏不被压下 */ #define PEN_DOWN 1 /* 触摸笔下笔,即触摸屏被压下 */ #define PEN_FLEETING 2 /* 触

qsadv.f90

SUBROUTINE qsadv(T,p,es,esdT,qs,qsdT) !======================================================================= ! Source file: qsadv.f90 ! Original version: Yongjiu Dai, September 15, 1999 ! !

电机速度控制.txt

; SIMPLE SPEED CONTROL SOFTWARE TO CONTROL MOTOR & REVERSING RELAY ; 电机速度控制 ;R/C 潜艇应用 4Mhz 16F84 ;RA0 RA1速度控制. RA2伺服输入 .报警输入RA3. PortC is relay output. ;Alarm input for pressure switch etc

tstest.c

#include #include #include /* for data reading from /dev/ts */ typedef struct { unsigned short pressure; unsigned short x; unsigned short y;

variance.c

/* * tslib/plugins/variance.c * * Copyright (C) 2001 Russell King. * * This file is placed under the LGPL. Please see the file * COPYING for more details. * * $Id: variance.c,v 1.3

ts_read_raw.c

/* * tslib/src/ts_read_raw.c * * Original version: * Copyright (C) 2001 Russell King. * * Rewritten for the Linux input device API: * Copyright (C) 2002 Nicolas Pitre * * This f

touch.h.bak

#define TOUCHSCREEN_DEV "/dev/input/event1" // TouchScreen input data structure typedef struct { int y; int x; int pressure; int flag; } ts_event_t; // Calibration data definition #define CA

touch.h

#define TOUCHSCREEN_DEV "/dev/input/event0" // TouchScreen input data structure typedef struct { int y; int x; int pressure; int flag; } ts_event_t; // Calibration data definition #define CAL_

penman.for

** $Id: penman.for 1.2 1997/10/02 15:20:32 LEM release $ SUBROUTINE PENMAN (IDAY, & LAT, ELEV, ANGSTA, ANGSTB, TMIN, TMAX, AVRAD, VAP, WIND2, & E0, ES0, ET0) * Chap

midi.h

#ifndef _MIDI_H #define _MIDI_H #define MIDI_NOTE_ON 0x90 #define MIDI_NOTE_OFF 0x80 // 1010cccc 0nnnnnnn 0vvvvvvv #define MIDI_POLY_TOUCH 0xA0 // 1011cccc 0nnnnnnn 0vvvvvvv #define MIDI