代码搜索:Pool
找到约 5,820 项符合「Pool」的源代码
代码结果 5,820
www.eeworm.com/read/385750/2585886
c pool.c
/*
* Fixed Pool Management for Philips 80C51MX
*/
#include "record.h"
#pragma ASM
#if !defined (__C51__) && !defined (__CX51__)
#include "record.h"
#endif
e_max EQU 65535 / Rec
www.eeworm.com/read/385354/2592745
java pool.java
/*
* Copyright (c) 2008-2010 Tanming1003 Inc.
* All rights reserved.
*
* tanming1003
*
*
*
* Redistribution and use in source and binary forms, with or without
www.eeworm.com/read/383333/2618607
h pool.h
/*
* Copyright (c) 1998-2001 Sun Microsystems, Inc. All Rights Reserved.
*
* This software is the confidential and proprietary information of Sun
* Microsystems, Inc. ("Confidential Informati
www.eeworm.com/read/382594/2629220
dsp pool.dsp
# Microsoft Developer Studio Project File - Name="Pool" - Package Owner=
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Cons
www.eeworm.com/read/382594/2629242
cpp pool.cpp
// Pool.cpp,v 1.2 2004/05/10 18:50:00 shuston Exp
#include "ace/config-lite.h"
#if defined (ACE_HAS_THREADS)
#include "ace/Task.h"
#include "ace/Log_Msg.h"
// Listing 1 code/ch13
class HA_
www.eeworm.com/read/382594/2629250
pool gnumakefile.pool
# -*- Makefile -*-
#----------------------------------------------------------------------------
# GNU Makefile
#
# @file GNUmakefile.Pool
#
# gnu.mpd,v 1.148 2006/04/03 12:12:54 elliott_c
www.eeworm.com/read/382594/2629258
bor pool.bor
# Makefile for building the Pool exe with Borland C++ Make
NAME = Pool
NO_FULL_PATH=1
OBJFILES = \
$(OBJDIR)\Pool.$(OBJ_EXT)
LFLAGS = \
-L"." \
-j"." \
www.eeworm.com/read/382594/2629259
vcp pool.vcp
# Microsoft eMbedded Visual Tools Project File - Name="Pool" - Package Owner=
# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
# ** DO NOT EDIT **
# TARGTYPE "Win32
www.eeworm.com/read/382408/2637213
h pool.h
// --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// ---------------------------------------