代码搜索:Player 开发教程

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www.eeworm.com/read/425585/10346108

bmp player.bmp

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xml player.xml

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obj player.obj

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h player.h

#ifndef __PLAYERH__ #define __PLAYERH__ #include #include #include "VrendModeFlag.h" #include "../Coordinate.h" // #define VOLUME_FULL 0L // #define VOLUME_DEF
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cpp player.cpp

//#include "StdAfx.h" #include #include #include #include #include "player.h" #define WM_GRAPHNOTIFY WM_USER+13 #define ONE_SECOND 10000000
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obj player.obj

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h player.h

#ifndef __PLAYERH__ #define __PLAYERH__ #include #include #include "VrendModeFlag.h" #include "../Coordinate.h" typedef enum _PlayState { STATE_PLAY = 1, STATE
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cpp player.cpp

//#include "StdAfx.h" #include #include #include #include #include "player.h" #define WM_GRAPHNOTIFY WM_USER+13 #define ONE_SECOND 10000000
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png player.png

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png player.png