代码搜索:Particles
找到约 717 项符合「Particles」的源代码
代码结果 717
www.eeworm.com/read/203062/15366121
inp test_load_rz.inp
default
{
This loads two squares of different particles in
}
Grid
{
J = 50
x1s = 0.0
x1f = 0.1
n1 = 1.0
K = 50
x2s = 0.0
x2f = 0.1
n2 = 1.0
Rule
{
Limit
n1 < 0.25
Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366171
inp test_load_xy.inp
default
{
This loads two squares of different particles in
}
Grid
{
J = 50
x1s = 0.0
x1f = 0.1
n1 = 1.0
K = 50
x2s = 0.0
x2f = 0.1
n2 = 1.0
Rule
{
Limit
n1 < 0.25
Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366194
inp ant.inp
default
{
This loads two squares of different particles in
}
Grid
{
J = 50
x1s = 0.0
x1f = 0.1
n1 = 1.0
K = 50
x2s = 0.0
x2f = 0.1
n2 = 1.0
Rule
{
Limit
n1 < 0.25
Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366210
inp iaw.inp
default
{
This loads two squares of different particles in
}
Grid
{
J = 50
x1s = 0.0
x1f = 0.03
n1 = 1.0
K = 50
x2s = 0.0
x2f = 0.03
n2 = 1.0
Rule
{
Limit
n1 < 0.25
Fatal -- n1 < 0.25
www.eeworm.com/read/203062/15366248
inp test_diag.inp
default
{
This loads two squares of different particles in
}
Grid
{
J = 50
x1s = 0.0
x1f = 0.1
n1 = 1.0
K = 50
x2s = 0.0
x2f = 0.1
n2 = 1.0
Rule
{
Limit
n1 < 0.25
Fatal -- n1 < 0.25 g
www.eeworm.com/read/4011/23139
cpp winmain.cpp
#include
#include "d3d9.h"
#include "d3dx9.h"
#include "Direct3D.h"
#include "Particles.h"
// Direct3D objects
IDirect3D9 *g_pD3D = NULL;
IDirect3DDevice9 *g_pD3DDev
www.eeworm.com/read/4011/23163
cpp winmain.cpp
#include
#include "d3d9.h"
#include "d3dx9.h"
#include "Direct3D.h"
#include "Particles.h"
// Direct3D objects
IDirect3D9 *g_pD3D = NULL;
IDirect3DDevice9 *g_pD3DDev