代码搜索:Particles

找到约 717 项符合「Particles」的源代码

代码结果 717
www.eeworm.com/read/203062/15366121

inp test_load_rz.inp

default { This loads two squares of different particles in } Grid { J = 50 x1s = 0.0 x1f = 0.1 n1 = 1.0 K = 50 x2s = 0.0 x2f = 0.1 n2 = 1.0 Rule { Limit n1 < 0.25 Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366171

inp test_load_xy.inp

default { This loads two squares of different particles in } Grid { J = 50 x1s = 0.0 x1f = 0.1 n1 = 1.0 K = 50 x2s = 0.0 x2f = 0.1 n2 = 1.0 Rule { Limit n1 < 0.25 Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366194

inp ant.inp

default { This loads two squares of different particles in } Grid { J = 50 x1s = 0.0 x1f = 0.1 n1 = 1.0 K = 50 x2s = 0.0 x2f = 0.1 n2 = 1.0 Rule { Limit n1 < 0.25 Fatal -- n1 < 0.25 g
www.eeworm.com/read/203062/15366210

inp iaw.inp

default { This loads two squares of different particles in } Grid { J = 50 x1s = 0.0 x1f = 0.03 n1 = 1.0 K = 50 x2s = 0.0 x2f = 0.03 n2 = 1.0 Rule { Limit n1 < 0.25 Fatal -- n1 < 0.25
www.eeworm.com/read/203062/15366248

inp test_diag.inp

default { This loads two squares of different particles in } Grid { J = 50 x1s = 0.0 x1f = 0.1 n1 = 1.0 K = 50 x2s = 0.0 x2f = 0.1 n2 = 1.0 Rule { Limit n1 < 0.25 Fatal -- n1 < 0.25 g
www.eeworm.com/read/4011/23139

cpp winmain.cpp

#include #include "d3d9.h" #include "d3dx9.h" #include "Direct3D.h" #include "Particles.h" // Direct3D objects IDirect3D9 *g_pD3D = NULL; IDirect3DDevice9 *g_pD3DDev
www.eeworm.com/read/4011/23163

cpp winmain.cpp

#include #include "d3d9.h" #include "d3dx9.h" #include "Direct3D.h" #include "Particles.h" // Direct3D objects IDirect3D9 *g_pD3D = NULL; IDirect3DDevice9 *g_pD3DDev