代码搜索:Particles

找到约 717 项符合「Particles」的源代码

代码结果 717
www.eeworm.com/read/467516/1500304

as dragforce.as

package flare.physics { /** * Force simulating frictional drag forces (e.g., air resistance). For * each particle, this force applies a drag based on the particles * velocity (F = a
www.eeworm.com/read/173144/5376596

java particleupdaterandombyparticle.java

package net.sourceforge.jswarm_pso; /** * Particle update: Each particle selects an rlocal and rother * independently from other particles' values * * @author Pablo Cingolani
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particle example.particle

// Example particle systems // Exudes greeny particles which float upwards Examples/GreenyNimbus { material Examples/Flare particle_width 30 particle_height 30 cull_ea
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particle example.particle

// Example particle systems // Exudes greeny particles which float upwards Examples/GreenyNimbus { material Examples/Flare particle_width 30 particle_height 30 cull_ea
www.eeworm.com/read/222279/14698426

readme

XMD Example files Examples are stored in separate directories. Each directory includes the XMD input file and the resulting output files. cavity.xm Constraining particles with the CONSTRAIN CAV
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java swarmrepulsive.java

package net.sourceforge.jswarm_pso; /** * A swarm of repulsive particles * @author Pablo Cingolani */ public class SwarmRepulsive extends Swarm { public static double DEF
www.eeworm.com/read/409203/2236474

java particlefactory.java

package com.jmex.effects.particles; import com.jme.scene.TriMesh; public class ParticleFactory { public static ParticleMesh buildParticles(String name, int number) { return build
www.eeworm.com/read/471742/6888597

m ecoll_2d0.m

%ecoll_2d0.m - two dimensional collision script to find the final velocities %of two particles and their scattering angles. %needed input is the initial velocities, their masses, and one of the %s
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m partic1.m

%partic1.m - given the mass and initial time-dependent positions of 3 particles, %this script calculates the velocities, accelerations and their center of mass %values. Type "help symbolic" within
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m ecoll_2d.m

%ecoll_2d.m - two-dimensional collision script to find the final velocities %of two particles and their scattering angles. %needed input is the initial velocities, their masses, and one of the %sc