代码搜索:Particles
找到约 717 项符合「Particles」的源代码
代码结果 717
www.eeworm.com/read/227437/14425285
h track.h
#include "defs.h"
#include "utils.h"
#include "particles.h"
#include "observation.h"
#include "my.h"
/******************************** Definitions ********************************/
/* command line
www.eeworm.com/read/467516/1500303
as simulation.as
package flare.physics
{
import flash.geom.Rectangle;
/**
* A physical simulation involving particles, springs, and forces.
* Useful for simulating a range of physical effects or layouts.
www.eeworm.com/read/467516/1500306
as springforce.as
package flare.physics
{
/**
* Force simulating a spring force between two particles. This force
* iterates over each Spring instance in a simulation and
* computes the spring
www.eeworm.com/read/471742/6888620
m gm_ruther.m
%gm_ruther.m - program to do a comparison between the Geiger and Marsden 1913
%experimental data and the Rutherford Scattering formula for the number of particles
clear; warning off;
m=1;
www.eeworm.com/read/367969/9721761
m deterministicr.m
function outIndex = deterministicR(inIndex,q);
if nargin < 2, error('Not enough input arguments.'); end
[S,arb] = size(q); % S = Number of particles.
% RESIDUAL RESAMPLING:
% ================
www.eeworm.com/read/440159/7100004
h surface.h
struct particleline *INIT_PARTICLES(int *N,int imax,int jmax,
REAL delx,REAL dely,
int ppc,char *problem,REAL **U,REAL **V);
vo
www.eeworm.com/read/492033/6430293
h elemparticle.h
#ifndef ELEMPARTICLE_H
#define ELEMPARTICLE_H
#include "alias.h"
struct matrix;
struct vector;
struct ivector;
/**
class elemparticle serves for computations with particles
it is intended for
www.eeworm.com/read/468628/1484518
svn-base iparticle.as.svn-base
package org.papervision3d.objects.particles
{
import flash.display.Sprite;
public interface IParticle
{
function render(container:Sprite):int;
function update():void;
}
}
www.eeworm.com/read/468628/1484521
as iparticle.as
package org.papervision3d.objects.particles
{
import flash.display.Sprite;
public interface IParticle
{
function render(container:Sprite):int;
function update():void;
}
}
www.eeworm.com/read/467516/1500300
as nbodyforce.as
package flare.physics
{
/**
* Force simulating an N-Body force of charged particles with pairwise
* interaction, such as gravity or electrical charge. This class uses a
* quad-tree structu