代码搜索:Particles

找到约 717 项符合「Particles」的源代码

代码结果 717
www.eeworm.com/read/445148/7598495

cpp psystem.cpp

#include #include "pSystem.h" using namespace psys; const DWORD Particle::FVF = D3DFVF_XYZ | D3DFVF_DIFFUSE; PSystem::PSystem() { _device = 0; _vb = 0; _tex = 0; }
www.eeworm.com/read/442726/7645855

cs tool.cs

using System; using System.Collections; using Microsoft.DirectX; namespace ParticleSystems { namespace Verlet { namespace Tools { /// /// Tools cont
www.eeworm.com/read/399147/7886189

as nodegarden.as

package { //import flash.display.Sprite; import flash.events.Event; import mx.core.UIComponent; [SWF(backgroundColor=0x000001)] public class NodeGarden extends UIComponent {
www.eeworm.com/read/142764/12923054

java mygamecanvas.java

import java.util.Random; import java.util.Timer; import javax.microedition.lcdui.game.*; import javax.microedition.lcdui.*; class MyGameCanvas extends GameCanvas implements Runnable { privat
www.eeworm.com/read/243505/12936848

m pf_update.m

function pf1 = pf_update(pf, xlate, func, varargin) % x.s state (x,y) % x.pi probability % x.c cumulative probability verbose = 0; N = pf.n; % number of particles x = pf.x; % cumulative p
www.eeworm.com/read/142434/12945832

m mover.m

function [x,v,strikes,delv] = mover(x,v,npart, ... L,mpv,vwall,tau) % mover - Function to move particles by free flight % Also handles collisions with walls
www.eeworm.com/read/142433/12945841

cpp mover.cpp

#include "NumMeth.h" double rand( long& seed ); double randn( long& seed ); void mover( Matrix& x, Matrix& v, int npart, double L, double mpv, double vwall, double tau, Matrix& strik
www.eeworm.com/read/311020/13638136

cpp mopso.cpp

//mopso con epsilon dominance y clusters #include #include #include #include #include #include "efile.h" using namespace std; MOPSO::~MOPSO(){ } M
www.eeworm.com/read/311020/13638138

cpp~ mopso.cpp~

//mopso con epsilon dominance y clusters #include #include #include #include #include #include "efile.h" using namespace std; double h(double _f1,
www.eeworm.com/read/147972/5718669

java tutorial3.java

package sim.app.tutorial3; import sim.engine.*; import sim.field.grid.*; import sim.util.*; import ec.util.*; public class Tutorial3 extends SimState { public DoubleGrid2D trails; public