代码搜索:PD协议

找到约 10,000 项符合「PD协议」的源代码

代码结果 10,000
www.eeworm.com/read/423239/10577406

dep blinky_mcb2130 flash.dep

Dependencies for Project 'Blinky', Target 'MCB2130 Flash': (DO NOT MODIFY !) F (.\Startup.s)(0x46E6397A)(--device DARMP -g --pd "__MICROLIB SETA 1" -I "D:\Keil\ARM\INC\Philips" -o ".\Flash\Startup.o"
www.eeworm.com/read/158805/10728483

lst os_cpu_c.lst

ANSI-C/cC++ Compiler for HC08 V-5.0.12 ICG, Oct 6 2000 1: #define OS_CPU_GLOBALS 2: #include "includes.h" 3: 4: void *OSTaskStkInit (void (*task)(void *pd), void *pdata, v
www.eeworm.com/read/350062/10775093

c 例3-4.c

/* Note:Your choice is C IDE */ #include #include #define SIZE 64 void password(int fp,char *pd) /* 加密算法 */ { int num,i,initread; /* initread是fseek函数的指定开始位置 */ l
www.eeworm.com/read/420463/10794330

c os_cpu_c.c

#include "INCLUDES.H" char InterruptC; OS_STK *OSTaskStkInit(void (*task)(void *pd), void *pdata, OS_STK *ptos, INT16U opt) { OS_STK *stk; pdata=pdata; opt=opt; stk=(OS_STK *)ptos;
www.eeworm.com/read/457122/7333739

c os_cpu_c.c

#include "INCLUDES.H" char InterruptC; OS_STK *OSTaskStkInit(void (*task)(void *pd), void *pdata, OS_STK *ptos, INT16U opt) { OS_STK *stk; pdata=pdata; opt=opt; stk=(OS_STK *)ptos;
www.eeworm.com/read/456605/7343750

c 例3-4.c

/* Note:Your choice is C IDE */ #include #include #define SIZE 64 void password(int fp,char *pd) /* 加密算法 */ { int num,i,initread; /* initread是fseek函数的指定开始位置 */ l
www.eeworm.com/read/438431/7731435

dep audio_mcb2300 board.dep

Dependencies for Project 'Audio', Target 'MCB2300 Board': (DO NOT MODIFY !) F (.\LPC2300.s)(0x48D88A92)(--device DARMP -g --apcs=interwork --pd "__MICROLIB SETA 1" -I "C:\Keil\ARM\INC\Philips" --list
www.eeworm.com/read/198684/7916768

c main.c

/**************** *test tlc3544 ************************************/ #include "AT91RM9200.H" #include "stdio.h" #define CS AT91C_PIO_PD19 #define SDI AT91C_PIO_PA1 #define SDO AT91C_PIO_PA0
www.eeworm.com/read/143478/12872691

mht 100个常用小程序.mht

From: Subject: =?gb2312?B?MTAwuPazo9PD0KGzzNDy?= Date: Sun, 23 Oct 2005 17:30:28 +0800 MIME-Version: 1.0 Content-Type: multipart/related; boundary="----=_Nex
www.eeworm.com/read/328811/13000426

cpp gamegui.cpp

#include "GameGUI.h" CGameGUI::CGameGUI(LPDIRECT3DDEVICE9 pDevice, HWND hWnd) : m_pd3dDevice(pDevice), m_hWnd(hWnd), m_bPlayGame(false), m_bLoading(false) { m_pDXRender = new CEGUI::DirectX