代码搜索:PD协议
找到约 10,000 项符合「PD协议」的源代码
代码结果 10,000
www.eeworm.com/read/423239/10577406
dep blinky_mcb2130 flash.dep
Dependencies for Project 'Blinky', Target 'MCB2130 Flash': (DO NOT MODIFY !)
F (.\Startup.s)(0x46E6397A)(--device DARMP -g --pd "__MICROLIB SETA 1" -I "D:\Keil\ARM\INC\Philips" -o ".\Flash\Startup.o"
www.eeworm.com/read/158805/10728483
lst os_cpu_c.lst
ANSI-C/cC++ Compiler for HC08 V-5.0.12 ICG, Oct 6 2000
1: #define OS_CPU_GLOBALS
2: #include "includes.h"
3:
4: void *OSTaskStkInit (void (*task)(void *pd), void *pdata, v
www.eeworm.com/read/350062/10775093
c 例3-4.c
/* Note:Your choice is C IDE */
#include
#include
#define SIZE 64
void password(int fp,char *pd) /* 加密算法 */
{
int num,i,initread; /* initread是fseek函数的指定开始位置 */
l
www.eeworm.com/read/420463/10794330
c os_cpu_c.c
#include "INCLUDES.H"
char InterruptC;
OS_STK *OSTaskStkInit(void (*task)(void *pd), void *pdata, OS_STK *ptos, INT16U opt)
{
OS_STK *stk;
pdata=pdata;
opt=opt;
stk=(OS_STK *)ptos;
www.eeworm.com/read/457122/7333739
c os_cpu_c.c
#include "INCLUDES.H"
char InterruptC;
OS_STK *OSTaskStkInit(void (*task)(void *pd), void *pdata, OS_STK *ptos, INT16U opt)
{
OS_STK *stk;
pdata=pdata;
opt=opt;
stk=(OS_STK *)ptos;
www.eeworm.com/read/456605/7343750
c 例3-4.c
/* Note:Your choice is C IDE */
#include
#include
#define SIZE 64
void password(int fp,char *pd) /* 加密算法 */
{
int num,i,initread; /* initread是fseek函数的指定开始位置 */
l
www.eeworm.com/read/438431/7731435
dep audio_mcb2300 board.dep
Dependencies for Project 'Audio', Target 'MCB2300 Board': (DO NOT MODIFY !)
F (.\LPC2300.s)(0x48D88A92)(--device DARMP -g --apcs=interwork --pd "__MICROLIB SETA 1" -I "C:\Keil\ARM\INC\Philips" --list
www.eeworm.com/read/198684/7916768
c main.c
/****************
*test tlc3544
************************************/
#include "AT91RM9200.H"
#include "stdio.h"
#define CS AT91C_PIO_PD19
#define SDI AT91C_PIO_PA1
#define SDO AT91C_PIO_PA0
www.eeworm.com/read/143478/12872691
mht 100个常用小程序.mht
From:
Subject: =?gb2312?B?MTAwuPazo9PD0KGzzNDy?=
Date: Sun, 23 Oct 2005 17:30:28 +0800
MIME-Version: 1.0
Content-Type: multipart/related;
boundary="----=_Nex
www.eeworm.com/read/328811/13000426
cpp gamegui.cpp
#include "GameGUI.h"
CGameGUI::CGameGUI(LPDIRECT3DDEVICE9 pDevice, HWND hWnd) :
m_pd3dDevice(pDevice),
m_hWnd(hWnd),
m_bPlayGame(false),
m_bLoading(false)
{
m_pDXRender = new CEGUI::DirectX