代码搜索:PATH
找到约 10,000 项符合「PATH」的源代码
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www.eeworm.com/read/38039/1095604
mnu play_path.mnu
PLAYPATH
# remove the # sign and enter foreign help string in this line
Screen#Play
Display tool path on screen.
# remove the # sign and enter foreign help string in this line
Play#Steps
Display the
www.eeworm.com/read/38039/1095817
mnu mod_path.mnu
CUSTOMIZE
# remove the # sign and enter foreign help string in this line
Cut#Motion
Interactively define or modify default tool path.
# remove the # sign and enter foreign help string in this line
To
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mnu tool_path.mnu
TOOL#PATH
# remove the # sign and enter foreign help string in this line
Approach
Specify the approach path.
# remove the # sign and enter foreign help string in this line
Exit
Specify the exit path.
www.eeworm.com/read/38039/1096056
mnu build_path.mnu
BUILD#PATH
# remove the # sign and enter foreign help string in this line
Sketch
Specify tool path by sketching.
# remove the # sign and enter foreign help string in this line
GoTo#Point
Specify a po
www.eeworm.com/read/38039/1096083
mnu int_path.mnu
INTERACT#PATH
# remove the # sign and enter foreign help string in this line
Sketch
Enter Sketcher to sketch the Cut Motion trajectory.
# remove the # sign and enter foreign help string in this line
www.eeworm.com/read/38039/1098148
mnu cl_path.mnu
CL#PATH CL隔畖
# remove the # sign and enter foreign help string in this line
Add#Point 穝糤翴
Add a point on path to set up tooling information.
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mnu path_usage.mnu
PATH#USAGE 隔畖ㄏノ
# remove the # sign and enter foreign help string in this line
Each#Slice –眎ち
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mnu path_defn.mnu
PATH#DEFN 隔畖﹚竡
# remove the # sign and enter foreign help string in this line
Point 翴
Specify path by specifying a point.
硄筁
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mnu cut_path.mnu
PATH 隔畖
# remove the # sign and enter foreign help string in this line
Display 陪ボ
Display the path on the screen.