代码搜索:NetWork
找到约 10,000 项符合「NetWork」的源代码
代码结果 10,000
www.eeworm.com/read/332478/12754448
h network6.h
#include "skill_lsw.h"
const int MAX_NAME = 21;
#define CMD_SKILL_RARE_UPGRADE 5600
#define CMD_SKILL_RARE_UPGRADE_RESULT 5601
typedef struct HWOARANG_SANGWOO_SKILLRAREUPGRADE
{
sh
www.eeworm.com/read/332478/12754468
h network5.h
///////////////////////////////////////////////////////////////////////////////
// 掂倔 努贰胶俊 包茄 Packet 沥狼 7501 ~ 7599
#ifndef __NETWORK5__
#define __NETWORK5__
//////////////////////////////////////
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h network7.h
#ifndef _NETWORK7_H_
#define _NETWORK7_H_
enum KYO_CODE
{
SPELL_MAP_MOVE_TYPE = 10, //alive_zone狼 alive_word_type蔼
CMD_RM_NOW_REPAIR = 14000,
CMD_WHAT_QUEST_IN_MAP = 14001,
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h network4.h
#ifndef NW_PACKET_DEFINE_
#define NW_PACKET_DEFINE_
// Packet Define _________________________________________
#define CMD_REQUEST_CHECK_VOTE 26001
#define CMD_ANSWER_CHECK_VOTE 2600
www.eeworm.com/read/332478/12754717
h network_guid.h
#pragma once
#include "stdafx.h"
// {11C02A88-8BF9-4863-A7DE-1BF66D60CBA3}
DEFINE_GUID(CLSID_4DyuchiNET,
0x11c02a88, 0x8bf9, 0x4863, 0xa7, 0xde, 0x1b, 0xf6, 0x6d, 0x60, 0xcb, 0xa3);
// {D41B
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h network6.h
#define GM_TOOL_VERSION 2334
const int MAX_NAME = 21;
extern int CheckGameMakeTool(char *id, char ip[40]); // 020830 YGI
//011030 lsw >
#define CMD_RARE_ITEM_MAKE_LOG 9008
typedef struct rar
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cpp network_base.cpp
#include "network_base.h"
#include "typedef.h"
#include "servertable.h"
#include "network_guid.h"
#include "recvmsg.h"
#include "monitor.h"
#include "mylog.h"
I4DyuchiNET* g_pINet = NULL;
HA
www.eeworm.com/read/332478/12754944
h network2.h
extern int WaitMoveMap ;
#define MAX_BOX_ITEM 15
#define MAX_GOD 4
#define MAX_MSG 200
//#define MAX_GUILD 513
#define MAX_GUILD_HOUSE 200
//////////////////////////////
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h network3.h
#define CMD_SERVER_MAGIC_POSITION 20000
#define CMD_SERVER_CHARACTER_CONDITION 20001
typedef struct server_magic_position
{
short int target_id;
short int x;
short int y;
} t_serv
www.eeworm.com/read/332478/12755007
cpp network6.cpp
#include "StdAfx.h"
#include "packed.h"
#include "servertable.h"
#include "MAIN.H"
#include "Scrp_exe.H"
#include "ID.h"
#include "SealStone.h"
#include "Debug.h"
#include "mainheader.h"
#inc