代码搜索:Multithreading

找到约 719 项符合「Multithreading」的源代码

代码结果 719
www.eeworm.com/read/205946/15303048

c backprnt.c

/* * BackPrnt.c * * Sample code for "Multithreading Applications in Win32" * This is from Chapter 2, Listing 2-3 * * Demonstrates background printing */ #define WIN32_LEAN_AND_MEAN #
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c thrdterm.c

/* * ThrdTerm.c * * Sample code for "Multithreading Applications in Win32" * This is from Chapter 5, Listing 5-1 * * Demonstrates how to request threads to exit. * * Build command: cl
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cpp entry.cpp

/* * Entry.cpp * * Sample code for "Multithreading Applications in Win32" * This is from Chapter 14, Listing 14-1 * * Demonstrate a very simple DLL that prints * status messages when its
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cpp main1.cpp

/* * Main1.cpp * * Sample code for "Multithreading Applications in Win32" * This is from Chapter 14, Listing 14-2 * * Driver to load the simple DLL, create a * thread, call a function in
www.eeworm.com/read/205946/15303130

cpp member.cpp

/* * Member.cpp * * Sample code for "Multithreading Applications in Win32" * This is from Chapter 9, Listing 9-3 * * Shows how to start a thread based on a * class member function using
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c busywait.c

/* * BusyWait.c * * Sample code for Multithreading Applications in Win32 * This is from Chapter 3, Listing 3-1 * * Demonstrate the effect on performance * of using a busy loop. First cal
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c iobyfile.c

/* * IoByFile.c * * Sample code for Multithreading Applications in Win32 * This is from Chapter 6, Listing 6-1 * * Demonstrates how a file handle becomes signaled * when an overlapped op
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c iobyevnt.c

/* * IoByEvnt.c * * Sample code for Multithreading Applications in Win32 * This is from Chapter 6, Listing 6-2 * * Demonstrates how to use event objects instead of * file handles to sign
www.eeworm.com/read/16063/643996

txt uip-1.0-changelog.txt

* A new API: protosockets that are similar to BSD sockets but does not require any underlying multithreading system. * Very rudimentary IPv6 support * New application: DHCP client. Web serve
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txt uip-1.0-changelog.txt

* A new API: protosockets that are similar to BSD sockets but does not require any underlying multithreading system. * Very rudimentary IPv6 support * New application: DHCP client. Web serve