代码搜索:Multiplication
找到约 1,176 项符合「Multiplication」的源代码
代码结果 1,176
www.eeworm.com/read/322862/13363476
c divdi3.c
/* 64-bit multiplication and division
Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is fre
www.eeworm.com/read/319230/13457732
cu convolutionseparable_kernel.cu
//24-bit multiplication is faster on G80,
//but we must be sure to multiply integers
//only within [-8M, 8M - 1] range
#define IMUL(a, b) __mul24(a, b)
////////////////////////////////////
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m wiggle.m
function wiggle(X)
% WIGGLE Dynamic matrix multiplication.
% wiggle(X) wiggles the 2-by-n matrix X.
% Eg: wiggle(house)
% wiggle(hand)
clf
shg
thetamax = 0.1;
delta = .025;
t = 0
www.eeworm.com/read/305575/13765463
m hmat.m
function[h]=hmat(N,dt)
%HMAT Hilbert transform matrix
%
% H=HMAT(N) returns a matrix an NxN matrix H such that the matrix
% multiplication Y=H*X for X another NxN matrix returns a matrix Y,
% which
www.eeworm.com/read/344605/11870744
c divdi3.c
/* 64-bit multiplication and division
Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is fre
www.eeworm.com/read/247473/4481638
c divdi3.c
/* 64-bit multiplication and division
Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003
Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is fre
www.eeworm.com/read/208294/4994395
c rextend.c
/*
* rextend.c
*/
#include "csf.h"
#include "csfimpl.h"
#include
/* round up and down come up with a number such
* we have rounded to integer multiplication
* anyway this should hold:
P
www.eeworm.com/read/286814/4032595
cpp a_11_1.cpp
#include "stdafx.h"
#include
#include
using namespace std;
template
Type multiplication(Type x, Type y) {
return x*y;
}
void main() {
int x = 8, y = 23;
www.eeworm.com/read/174450/9586927
fp semilagranianfluiddiffuse.fp
!!FP1.0
#Date:2003/12/31
#try to compute Brook sparse Matrix - Vector Multiplication Just For TEXRECT
# Vector X ----TEX0
# Previous ====TEX1 //////record the previous result
# Element & Posit
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fp sdmatvectorrect.fp
!!FP1.0
#Date:2003/12/31
#try to compute Brook sparse Matrix - Vector Multiplication Just For TEXRECT
# Vector X ----TEX0
# Element ----TEX1 -- _iDataTexID // record the non zero elements
#