代码搜索:Multiplication

找到约 1,176 项符合「Multiplication」的源代码

代码结果 1,176
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c divdi3.c

/* 64-bit multiplication and division Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is fre
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cu convolutionseparable_kernel.cu

//24-bit multiplication is faster on G80, //but we must be sure to multiply integers //only within [-8M, 8M - 1] range #define IMUL(a, b) __mul24(a, b) ////////////////////////////////////
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m wiggle.m

function wiggle(X) % WIGGLE Dynamic matrix multiplication. % wiggle(X) wiggles the 2-by-n matrix X. % Eg: wiggle(house) % wiggle(hand) clf shg thetamax = 0.1; delta = .025; t = 0
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m hmat.m

function[h]=hmat(N,dt) %HMAT Hilbert transform matrix % % H=HMAT(N) returns a matrix an NxN matrix H such that the matrix % multiplication Y=H*X for X another NxN matrix returns a matrix Y, % which
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c divdi3.c

/* 64-bit multiplication and division Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is fre
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c divdi3.c

/* 64-bit multiplication and division Copyright (C) 1989, 1992-1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is fre
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c rextend.c

/* * rextend.c */ #include "csf.h" #include "csfimpl.h" #include /* round up and down come up with a number such * we have rounded to integer multiplication * anyway this should hold: P
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cpp a_11_1.cpp

#include "stdafx.h" #include #include using namespace std; template Type multiplication(Type x, Type y) { return x*y; } void main() { int x = 8, y = 23;
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fp semilagranianfluiddiffuse.fp

!!FP1.0 #Date:2003/12/31 #try to compute Brook sparse Matrix - Vector Multiplication Just For TEXRECT # Vector X ----TEX0 # Previous ====TEX1 //////record the previous result # Element & Posit
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fp sdmatvectorrect.fp

!!FP1.0 #Date:2003/12/31 #try to compute Brook sparse Matrix - Vector Multiplication Just For TEXRECT # Vector X ----TEX0 # Element ----TEX1 -- _iDataTexID // record the non zero elements #