代码搜索:Multiple
找到约 9,501 项符合「Multiple」的源代码
代码结果 9,501
www.eeworm.com/read/120549/6071713
h paging.h
/*
* plex86: run multiple x86 operating systems concurrently
* Copyright (C) 1999-2003 Kevin P. Lawton
*
* paging.h: defines for x86 paging structures
*
* This library is free software; you
www.eeworm.com/read/120549/6071714
h tss.h
/*
* plex86: run multiple x86 operating systems concurrently
* Copyright (C) 1999-2003 Kevin P. Lawton
*
* tss.h: defines for x86 hardware tasking structures
*
* This library is free softwar
www.eeworm.com/read/119864/6080624
cis dp83903.cis
#
# This CIS is for cards based on the National Semiconductor
# DP83903 Multiple Function Interface Chip
#
vers_1 4.1, "Multifunction Card", "", "", "NSC MF LAN/Modem"
manfid 0x0175, 0x0000
funcid 0
www.eeworm.com/read/113949/6125333
h monitor.h
/*
* plex86: run multiple x86 operating systems concurrently
* Copyright (C) 1999-2003 Kevin P. Lawton
*
* monitor.h: main VM monitor defines
*
* This library is free software; you can redis
www.eeworm.com/read/113949/6125335
h paging.h
/*
* plex86: run multiple x86 operating systems concurrently
* Copyright (C) 1999-2003 Kevin P. Lawton
*
* paging.h: defines for x86 paging structures
*
* This library is free software; you
www.eeworm.com/read/113949/6125336
h tss.h
/*
* plex86: run multiple x86 operating systems concurrently
* Copyright (C) 1999-2003 Kevin P. Lawton
*
* tss.h: defines for x86 hardware tasking structures
*
* This library is free softwar
www.eeworm.com/read/108242/6183627
c tr.c
/* tr - translate characters Author: Michiel Huisjes */
/* Usage: tr [-cds] [string1 [string2]]
* c: take complement of string1
* d: delete input characters coded string1
* s: squeeze multiple out
www.eeworm.com/read/101082/6242360
h term.h
/* @(#)term.h 4.1 (ULTRIX) 7/2/90 */
/*
* term.h - this file is automatically made from caps and maketerm.ex.
*
* Guard against multiple includes.
*/
#ifndef auto_left_margin
#define auto_left_
www.eeworm.com/read/234576/6315694
h t3dlib5.h
// T3DLIB5.H - Header file for T3DLIB5.CPP game engine library
// watch for multiple inclusions
#ifndef T3DLIB5
#define T3DLIB5
// DEFINES ////////////////////////////////////////////////////