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temperature monitor.plg

礦ision3 Build Log Project: E:\Program Files\Labcenter Electronics\Proteus 6 Demonstration(2)\55 Temperatuer Monitor\Temperature Monitor.uv2 Project File Dat

temperature monitor.lst

A51 MACRO ASSEMBLER TEMPERATURE_MONITOR 07/09/2006 10:06:03 PAGE 1 MACRO ASSEMBLER A51 V8.00 OBJECT MODULE PLACED IN Temperature Monitor.OBJ

temperature monitor.lnp

"Temperature Monitor.obj" TO "Temperature Monitor"

temperature monitor.uv2

### uVision2 Project, (C) Keil Software ### Do not modify ! Target (Target 1), 0x0000 // Tools: 'MCS-51' Group (Source Group 1) File 1,2,

monitor.java

/* * @(#)monitor.java 1.10 07/07/06 * * Copyright 1996-2007 Sun Microsystems, Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are

soccersim-monitor.rb

# load soccer specific material # run "scripts/rcs-materials.rb" run "scripts/rcs-materials-textures.rb" # prepare the soccer monitor importBundle 'soccermonitor' # load a font for the HUD fontServe

monitor.h

// monitor.h : main header file for the MONITOR application // #if !defined(AFX_MONITOR_H__062466CA_651A_462B_896D_95831CBEA1ED__INCLUDED_) #define AFX_MONITOR_H__062466CA_651A_462B_896D_95831CBE

monitor.dsp

# Microsoft Developer Studio Project File - Name="monitor" - Package Owner= # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) A

monitor.rc2

// // MONITOR.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED ///

monitor.cpp

// monitor.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "monitor.h" #include "monitorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE s