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temperature monitor.asm

LED_0 EQU 30H LED_1 EQU 31H LED_2 EQU 32H ADC EQU 35H TCNTA EQU 36H TCNTB EQU 37H H_TEMP EQU 38H ;温度上限 L_TEMP EQU 39H ;温度下限 FLAG BIT 00H H_ALM BIT P3.0 L_ALM BIT P3.1 SO

temperature monitor.lst

A51 MACRO ASSEMBLER TEMPERATURE_MONITOR 07/09/2006 10:06:03 PAGE 1 MACRO ASSEMBLER A51 V8.00 OBJECT MODULE PLACED IN Temperature Monitor.OBJ

temperature monitor.hex

:02000000801C62 :03000B000200955B :10001B000200987530007531007532009000FE7546 :10002B00389975394D758912758CF5758A00758DF2 :10003B00FC758B1875A88AC3D28CD2B0D2B1C2A56D :10004B00D2A5C2A530A6FDD2A785

temperature monitor.lnp

"Temperature Monitor.obj" TO "Temperature Monitor"

fifo_monitor.vhd

------------------------------------------------------------------------------ -- *** Disclaimer: This example code is provided with no support. *** -------------------------------------------------

radeon_monitor.c

#include "radeonfb.h" #include "../edid.h" static struct fb_var_screeninfo radeonfb_default_var = { .xres = 640, .yres = 480, .xres_virtual = 640, .yres_virtual = 480, .bits_per_pixel = 8, .r

soccersim-monitor.rb

# load soccer specific material # run "scripts/rcs-materials.rb" run "scripts/rcs-materials-textures.rb" # prepare the soccer monitor importBundle 'soccermonitor' # load a font for the HUD fontServe

test-all-monitor

#! /bin/sh # # Copyright (c) 1998 University of Southern California. # All rights reserved. #

net_monitor.dsw

Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ###############################################################################

monitor.rc2

// // MONITOR.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED ///