代码搜索:Mini

找到约 5,314 项符合「Mini」的源代码

代码结果 5,314
www.eeworm.com/read/299064/7894470

readme-first

$Id: README-FIRST,v 1.1.1.1 2003/03/30 18:55:39 al-guest Exp $ ============================================================================= minicom-1.78-s + lrzsz-0.12.16 X, Y, Zmodem protocols + mod
www.eeworm.com/read/144171/12811017

txt di4.txt

跳马问题 16.(*)( 6_24 p.197 ) int map[12][12], status[12][12],kp; int c[8][2]={{2,1},{2,-1},{1,2},{1,-2}, {-2,1},{-2,-1},{-1,2},{-1,-2}}; void prt(int a[][12]) /* 打印棋盘状态 */
www.eeworm.com/read/242353/13012174

html install.html

Building, Installing, and Packaging Mini-XML This chapter de
www.eeworm.com/read/242353/13012180

html mxml.html

Mini-XML Programmers Manual, Version 2.3
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changes

CHANGES - 2007-04-22 -------------------- CHANGES IN Mini-XML 2.3 - Added two exceptions to the LGPL to support static linking of applications against Mini-XML - The mxmldoc utility can now gen
www.eeworm.com/read/326814/13115159

m blockframes.m

function M3 = blockFrames(s, fs, m, n) % blockFrames: Puts the signal into frames % % Inputs: s contains the signal to analize % fs is the sampling rate of the signal % m is the distance between
www.eeworm.com/read/321469/13404259

m blockframes.m

function M3 = blockFrames(s, fs, m, n) % blockFrames: Puts the signal into frames % % Inputs: s contains the signal to analize % fs is the sampling rate of the signal % m is the distance between
www.eeworm.com/read/309240/13678055

m visual.m

function visual( W, mag, cols, ysize ) % visual - display a basis for image patches % % W the basis, with patches as column vectors % mag magnification factor % cols number of columns
www.eeworm.com/read/238589/13873092

cpp 跳马问题.cpp

int map[12][12], status[12][12],kp; int c[8][2]={{2,1},{2,-1},{1,2},{1,-2}, {-2,1},{-2,-1},{-1,2},{-1,-2}}; void prt(int a[][12]) /* 打印棋盘状态 */ {int i,j,i2,j2; printf("\n"
www.eeworm.com/read/126278/6017775

~dpr mir2.~dpr

program mir2; uses Forms, Dialogs, IniFiles, Windows, SysUtils, ClMain in 'ClMain.pas' {FrmMain}, DrawScrn in 'DrawScrn.pas', IntroScn in 'IntroScn.pas', PlayScn in 'Play