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Memory 的代码
memory.pjt
; Code Composer Project File, Version 2.0 (do not modify or remove this line)
[Project Settings]
ProjectName="flash_p"
ProjectDir="D:\ti28\myprojects\MEMORY\"
ProjectType=Executable
CPUFamily=T
memory.cmd
/*
//
// TMDX BETA RELEASE
// Intended for product evaluation purposes
//
//###########################################################################
//
// FILE: EzDSP_RAM_lnk.cmd
memory.ini
/******************************************************************************/
/* MEMORY.INI: Memory Debug Initialization File */
/***********************************
memory.html
Memory
A:active {
TEXT-DECORATION: none
}
A:hover {
TEXT-DECORATION: underline
}
A:link {
TEXT-DECORATION: none
}
A:visited
memory.c
#include
#include
int g1=0;
int g2=0;
int g3=0;
int gu1;
int gu2;
int gu3;
int main (int argc, char **argv)
{
static int s1=0;
static int s2=0;
static int s3=0;
s
memory.c
#include
#include
int g1=0;
int g2=0;
int g3=0;
int gu1;
int gu2;
int gu3;
int main (int argc, char **argv)
{
static int s1=0;
static int s2=0;
static int s3=0;
s
memory.inc
; Assembly Editor core
; Copyright (c) 2001-2006, Tomasz Grysztar.
; All rights reserved.
init_editor_memory:
mov ecx,BLOCK_LENGTH
call get_memory
or eax,eax
jz memory_error
mov [edit
memory.h
/*----------------------------------------------------------------------------
* Name: MEMORY.H
* Purpose: USB Memory Storage Demo Definitions
* Version: V1.03
*-------------