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memory.pjt

; Code Composer Project File, Version 2.0 (do not modify or remove this line) [Project Settings] ProjectName="flash_p" ProjectDir="D:\ti28\myprojects\MEMORY\" ProjectType=Executable CPUFamily=T

memory.cmd

/* // // TMDX BETA RELEASE // Intended for product evaluation purposes // //########################################################################### // // FILE: EzDSP_RAM_lnk.cmd

memory.ini

/******************************************************************************/ /* MEMORY.INI: Memory Debug Initialization File */ /***********************************

memory.html

Memory A:active { TEXT-DECORATION: none } A:hover { TEXT-DECORATION: underline } A:link { TEXT-DECORATION: none } A:visited

memory.c

#include #include int g1=0; int g2=0; int g3=0; int gu1; int gu2; int gu3; int main (int argc, char **argv) { static int s1=0; static int s2=0; static int s3=0; s

memory.c

#include #include int g1=0; int g2=0; int g3=0; int gu1; int gu2; int gu3; int main (int argc, char **argv) { static int s1=0; static int s2=0; static int s3=0; s

memory.inc

; Assembly Editor core ; Copyright (c) 2001-2006, Tomasz Grysztar. ; All rights reserved. init_editor_memory: mov ecx,BLOCK_LENGTH call get_memory or eax,eax jz memory_error mov [edit

memory.h

/*---------------------------------------------------------------------------- * Name: MEMORY.H * Purpose: USB Memory Storage Demo Definitions * Version: V1.03 *-------------