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Memory 的代码
memory.plg
礦ision3 Build Log
Project:
F:\keil for arm\USB\Memory\Memory.uv2
Project File Date: 06/04/2005
Output:
Build target 'AT91SAM7S Board'
assembl
memory.h
//----------------------------------------------------------------------------
// memory.h
//----------------------------------------------------------------------------
#ifndef _MEMORY
#define
memory.cpp
/*----------------------------------------------------------------------------*/
/* memory.c - memory management routines for sga code */
/*----------------------------------
memory.c
/*
* 内存管理实验程序残缺版 1.2.2
* 把一个数组模拟为内存,然后针对该块内存实现内存的分配和回收算法
* 作者:Sunner Sun
* 最后修改时间:2005-3-25 16:53
*/
#include "conio.h"
#include
#define MEM_SIZE 80
char memory[MEM_SIZE];
memory.c
//内存分配
/*----------------------------------------------------------------------------*/
/* memory.c - memory management routines for sga code */
/*---------------------------------------------
memory.lnp
".\Obj\Startup.obj",
".\Obj\irq.obj",
".\Obj\pwmtest.obj",
".\Obj\pwm.obj"
TO ".\Obj\Memory"
PRINT(".\Lst\Memory.map") CASE
CLASSES (DATA (0x40000000-0x40007FFF),
CODE (0x0-0x7FFFF), CONST
e166. creating a memory-mapped file.txt
Mapping a file in memory results in a ByteArray object. To access the byte array, see e159 Getting Bytes from a ByteBuffer and e160 Putting Bytes into a ByteBuffer.
try {
File file = ne
e167. persisting changes to a memory-mapped bytebuffer.txt
Changes to a memory-mapped ByteBuffer are not necessarily sent immediately to the underlying storage device. In some applications, such as with a memory-mapped register, the change should be sent imme
e673. getting amount of free accelerated image memory.txt
Images in accelerated memory are much faster to draw on the screen. However, accelerated memory is typically limited and it is usually necessary for an application to manage the images residing in thi
memory.asl
Device(MEM) { // Memory
Name(_HID, EISAID("PNP0C01")) // Hardware Device ID
Method(_CRS,0) { //Current Resource