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Memory 的代码
memory.java
package com.os.lyc;
import java.util.LinkedList;
public class Memory {
public static int maxsize;
public int memory[];
public int bsmi; //循环首次适应的开始指针
public int left;
private Sub
memory.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
memory.h
#ifndef MEMORY_H
#define MEMORY_H
#include "deftypes.h"
/* memory.h */
#ifdef __GNU__
#define UNUSEDARG __attribute__((__unused__))
#else
#define UNUSEDARG
#endif
/*********************************
memory.c
#include
#include "memory.h"
#include "mz80help.h"
UINT8 *Z80RAM;
extern UINT8 *Z80ROM;
void mame_addportsa(struct IO_ReadPort *rp,struct IO_WritePort *wp) {
while (!IS_MEMPORT_END(rp))
memory.asm
;Copyright (C) 1997-2001 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
;
;This program is free software; you can redistribute it and/or
;modify it under the terms of the GNU General Public L
memory.c
/* memory.c - xdr routine for coding/decoding WDB memory structures */
/* Copyright 1994-1998 Wind River Systems, Inc. */
#include "copyright_wrs.h"
/*
modification history
--------------------
01f,
memory.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
memory.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic
memory.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this sample source code is subject to the terms of the Microsoft
// license agreement under which you licensed thi
memory.c
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you lic