代码搜索:Matrix
找到约 10,000 项符合「Matrix」的源代码
代码结果 10,000
www.eeworm.com/read/445898/7588776
h matrix.h
#ifndef __Matrix1_H
#define __Matrix1_H
#include
#include
using namespace std;
struct Vector2d;
struct Vector3d;
struct Matrix
{
Matrix();
explicit Matrix( const Vector2d & );
www.eeworm.com/read/445898/7588827
cpp matrix.cpp
#include "Matrix.h"
#include "Geometry.h"
#include
#include
#include
#include
#include
using namespace std;
void Matrix::swap_col(int a, int b)
{
www.eeworm.com/read/260759/7592019
h matrix.h
#ifndef _matrix_h_
#define _matrix_h
//Applikationsklasse
class CMatrixApp
{
public:
long Do(long wiederhole);
};
#endif
www.eeworm.com/read/260759/7592025
cpp matrix.cpp
#include "matrix.h"
#include
long CMatrixApp::Do(long wiederhole)
{
const long m=165;
const long n=1024;
const long p=165;
long l=0;
long i=0;
long j=0;
long k=0;
www.eeworm.com/read/445041/7600905
h matrix.h
//matrix.h//////////////////////////////////////////////////////////////////
// 2005.1.13-16:02 By Superman
#include "math.h"
/*****************************************************************
www.eeworm.com/read/444914/7602892
h matrix.h
#ifndef _MATRIX4_H
#define _MATRIX4_H
/* matica vyzera takto:
( m11 m12 m13 m14 ) ( m[ 0] m[ 4] m[ 8] m[12] ) ( e[0][0] e[1][0] e[2][0] e[3][0] )
( m21 m22 m23 m24 )
www.eeworm.com/read/444912/7602923
h matrix.h
#ifndef _MATRIX4_H
#define _MATRIX4_H
/* matica vyzera takto:
( m11 m12 m13 m14 ) ( m[ 0] m[ 4] m[ 8] m[12] ) ( e[0][0] e[1][0] e[2][0] e[3][0] )
( m21 m22 m23 m24 )
www.eeworm.com/read/441403/7670925
h matrix.h
//matrix.h//////////////////////////////////////////////////////////////////
// 2005.1.13-16:02 By Superman
#include "math.h"
/*****************************************************************
www.eeworm.com/read/440995/7678194
h matrix.h
int inverse(double **bb, int n) //求逆函数
{
int *is,*js,i,j,k,l,u,v;
double *a=(double*)malloc(sizeof(double)*n*n);
for(i=0;i
www.eeworm.com/read/440253/7691472
asm matrix.asm
; Matrix transpose sample
; (reverse rows with columns).
#make_COM#
ORG 100h
jmp start
; To view matrix select
; "Variables" from "View"
; menu of the emulator
; and set [Elements] p