代码搜索:MUsic

找到约 8,190 项符合「MUsic」的源代码

代码结果 8,190
www.eeworm.com/read/330024/3428323

mf manifest.mf

MIDlet-5: Music Effects, /icons/App.png, MusicEffects MIDlet-4: Moving Helicopter, /icons/App.png, CopterAudio MIDlet-3: Camera, /icons/App.png, CameraDemo MIDlet-2: Radio Tuner, /icons/App.png, Tuner
www.eeworm.com/read/274609/4185453

svn-base makefile.am.svn-base

pixmapsdir = $(datadir)/gem/pixmaps pixmaps_DATA = \ directory.png \ file.png \ file_selected.png \ folder_disable.png \ folder.png \ parent.png \ search.png \ sd.png \ photo.png \ music.pn
www.eeworm.com/read/389763/2537432

yml publishers.yml

test_0: name: RubyTunes, Inc. city: New York country: US id: 1 test_1: name: D.Black Music House city: Paris country: FR id: 2 test_2: name: ActionMusic, Inc. city: Chicago co
www.eeworm.com/read/378847/2680377

java musicdircache.java

package com.redmoon.forum.music; import org.apache.log4j.Logger; import cn.js.fan.cache.jcs.*; import cn.js.fan.web.Global; import cn.js.fan.resource.Constant; public class MusicDirCache implements
www.eeworm.com/read/357802/3013097

h lrc_parser.h

#ifndef __LRC_PARSER_H #define __LRC_PARSER_H #include "types.h" #define MAX_MUSIC_LRC_LENGTH 480 //8 minutes #define LCD_WIDTH 12 #define MAX_LRC_SEGMENT_COUNT 80 // //#ifdef LRC_PARSE
www.eeworm.com/read/473315/6851120

tdf altsyncram_mau.tdf

--altsyncram CBX_DECLARE_ALL_CONNECTED_PORTS="OFF" CYCLONEII_M4K_COMPATIBILITY="ON" DEVICE_FAMILY="Cyclone" INIT_FILE="music0.rtl.mif" LOW_POWER_MODE="AUTO" NUMWORDS_A=1024 OPERATION_MODE="ROM" OUTDAT
www.eeworm.com/read/473315/6851121

tdf altsyncram_08u.tdf

--altsyncram CBX_DECLARE_ALL_CONNECTED_PORTS="OFF" CYCLONEII_M4K_COMPATIBILITY="ON" DEVICE_FAMILY="Cyclone" INIT_FILE="music1.rtl.mif" LOW_POWER_MODE="AUTO" NUMWORDS_A=512 OPERATION_MODE="ROM" OUTDATA
www.eeworm.com/read/394698/8211480

xml songer.cbx.xml

www.eeworm.com/read/110448/15533192

xml level_003.xml

www.eeworm.com/read/182135/9215233

c main.c

#include #include #include #include #include #include #include #include "audio.h" #include "music.h" #include "gamedef