代码搜索:MUsic

找到约 8,190 项符合「MUsic」的源代码

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www.eeworm.com/read/478983/6696578

m music.m

clear all; clc; N=5;%表示阵元数 q=3;%表示信号数目 ADOA=[50,100,200,320,250]*pi/180;%信号方位角 FDOA=[90,90,90,90,90]*pi/180; %俯仰角; f=[5e6,4.96e6,5.02e6,5.01e6,4.95e6]; %信号频率Hz fc=5e6; c=3e8; %光速 r=1.25*c/fc
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java music.java

import java.applet.Applet; import java.applet.AudioClip; import java.net.*; import javax.swing.*; public class Music { private AudioClip [] bgMusic =new AudioClip[3]; private AudioClip [] hitM
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gif music.gif

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m music.m

clc; clear all; Pd=2000; Fd=1; Fs=4*Fd; R=0.5; Delay=5; M=4; x1=randint(Pd,1,M); x2=randint(Pd,1,M); x3=randint(Pd,1,M); y1=modmap(x1,Fd,Fs,'qask',M); y2=modmap(x2,Fd,Fs,'qask',M);
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htm music.htm

单片机音乐程序的设计与实验
www.eeworm.com/read/476128/6763392

c music.c

#define uchar unsigned char //定义一下方便使用 #define uint unsigned int #define ulong unsigned long #include //包括一个52标准内核的头文件 sbit BEEP=P1^7; //喇叭输出脚 sbit K1= P3^2; sbit K2= P3^
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obj music.obj

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lst music.lst

C51 COMPILER V7.07 MUSIC 07/07/2006 03:55:51 PAGE 1 C51 COMPILER V7.07, COMPILATION OF MODULE MUSIC OBJECT MODULE PLACED IN m
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cs music.cs

using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Media; using S
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asm music.asm

;用定时器T1方式1来产生歌谱中各音符对应频率的方波,由P1.0输出驱动喇叭。 ;节拍控制可通过调用延时子程序次数来实现。 ORG 0000H AJMP START ORG 001BH AJMP TIME ; ;*****************************************************