代码搜索:M

找到约 10,000 项符合「M」的源代码

代码结果 10,000
www.eeworm.com/read/113818/6125461

cpp staticfader.cpp

// StaticFader.cpp : implementation file // #include "stdafx.h" #include "StaticFader.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif
www.eeworm.com/read/112380/6145303

cpp background.cpp

#include "stdafx.h" #define AVI_CREATECHAR ".\\CreateChr.avi" #define AVI_STARTGAME ".\\StartGame.avi" #define IMG_IDX_SELECT_CHR_BACK 50 #define IMG_IDX_CREATE_CHR_BACK 90
www.eeworm.com/read/112380/6145304

cpp createchr.cpp

#include "stdafx.h" #define GENDER_MALE 0 #define GENDER_FEMALE 1 #define JOB_WOR 0 #define JOB_TAO 1 #define JOB_SOR 2 CCreateChr::CCreateChr() { m_pxImage = NULL; m_nSelectGe
www.eeworm.com/read/111374/6156013

cpp sptdec.cpp

/************************************************************************* This software module was originally developed by Chuang Gu (chuanggu@microsoft.com), Microsoft Corporation (date: Augest
www.eeworm.com/read/110980/6160527

cpp adjustcolordlg.cpp

// AdjustColorDlg.cpp : implementation file // #include "stdafx.h" #include "Dib.h" #include "imageCAM.h" #include "AdjustColorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE
www.eeworm.com/read/110980/6160574

cpp paintparambar.cpp

// PaintParambar.cpp : implementation file // #include "stdafx.h" #include "imageCAM.h" #include "imageCAMDoc.h" #include "imageCAMView.h" #include "PaintParambar.h" #ifdef _DEBUG #def
www.eeworm.com/read/110972/6163019

cpp sptdec.cpp

/************************************************************************* This software module was originally developed by Chuang Gu (chuanggu@microsoft.com), Microsoft Corporation (date: A
www.eeworm.com/read/110913/6163519

java gsspritebase.java

package genius.javagame; import javax.microedition.lcdui.*; /** * Class use Method: * 1. public mySprite extends gsSpriteBase * 2. private mySprite myspr1; * 3. myspr1 = new mySprite("/res/i
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java~114~ gsspritebase.java~114~

package genius.javagame; import javax.microedition.lcdui.*; /** * Class use Method: * 1. public mySprite extends gsSpriteBase * 2. private mySprite myspr1; * 3. myspr1 = new mySprite("/res/i
www.eeworm.com/read/110913/6163528

java~113~ gsspritebase.java~113~

package genius.javagame; import javax.microedition.lcdui.*; /** * Class use Method: * 1. public mySprite extends gsSpriteBase * 2. private mySprite myspr1; * 3. myspr1 = new mySprite("/res/i